UNIT_LEVEL

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Fired whenever the level of a unit is available (e.g. when clicking a unit or someone joins the party).

UNIT_LEVEL: unitTarget

Payload

unitTarget 
string - UnitId

Patch changes

External links

References

  1. ^ 2004-12-06, PlayerFrame.lua, version 1.1.2.4115, near line 9, archived at Townlong-Yak