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Fired when a unit's current power (mana, rage, focus, energy, runic power, holy power, ...) changes. See below for details.

UNIT_POWER_UPDATE: unitTarget, powerType

Payload

unitTarget 
string - UnitId
powerType 
string - resource whose value changed: "MANA", "RAGE", "ENERGY", "FOCUS", "HAPPINESS", "RUNIC_POWER", "HOLY_POWER".

Details

This event is fired under the following conditions:

  • A spell is cast which changes the unit's power.
  • The unit reaches full power.
  • While the unit's power is naturally regenerating or decaying, this event will only fire once every two seconds. See UNIT_POWER_FREQUENT for a more exact alternative.

Patch changes

See also

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