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Patch
Added in 1.0.0 / 1.13.2

Fired when the mouseover object needs to be updated.

UPDATE_MOUSEOVER_UNIT

Payload

None

Details

  • Fired when the target of the "mouseover" UnitId has changed and is a 3d model. (Does not fire when UnitExists("mouseover") becomes nil, or if you mouse over a unitframe.)
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