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This article is a copy of "Zul'Gurub", an official article by Blizzard Entertainment. It's about the Zul'Gurub raid implemented in the game.

The original article, formerly located at http://www.worldofwarcraft.com/info/underdev/zulgurub.html, did not survive the overhaul of the World of Warcraft Official Website.

Zul'Gurub

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Over a thousand years ago the powerful Gurubashi Empire was torn apart by a massive civil war. An influential group of troll priests, known as the Atal'ai, called forth the avatar of an ancient and terrible blood god named Hakkar the Soulflayer. Though the priests were defeated and ultimately exiled, the great troll empire collapsed upon itself. The exiled priests fled far to the north, into the Swamp of Sorrows, where they erected a great temple to Hakkar in order to prepare for his arrival into the physical world.

In time, the Atal'ai priests discovered that Hakkar's physical form could only be summoned within the ancient capital of the Gurubashi Empire, Zul'Gurub. Unfortunately, the priests have met with recent success in their quest to call forth Hakkar -- reports confirm the presence of the dreaded Soulflayer in the heart of the Gurubashi ruins.

In order to quell the blood god, the trolls of the land banded together and sent a contingent of High Priests into the ancient city. Each priest was a powerful champion of the Primal Gods -- Bat, Panther, Tiger, Spider, and Snake -- but despite their best efforts, they fell under the sway of Hakkar. Now the champions and their Primal God aspects feed the awesome power of the Soulflayer. Any adventurers brave enough to venture into the foreboding ruins must overcome the High Priests if they are to have any hope of confronting the mighty blood god.

Zul' Gurub is a 20-man raid instance located in the northeastern portion of Stranglethorn Vale.

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