|Favored by||Zandalari troll|
|Role(s)||Tank, Damage dealer, Healer|
Secondary: Varies with Spec
|Primary attribute||Strength or Intellect|
|Weapon proficiency||Fist weapons, Polearms, One-handed and Two-handed Swords, Axes and Maces|
|Skill(s)||Runesmite, Brand of Mazj, Grip of Stone, Reconstruct, Overcharge, Magnetize|
- "And they shall be my children, my instruments of justice, and in them shall live the hope of this world. Theirs will be the strength to endure all travails, to lay low the forces of wickedness, in the light of day or the blackest of nights. When victory seems unattainable, when doom throttles all hope, they shall overcome. They are my Titanforged. And they will make war."
- — Odyn, Prime Designate of Azeroth
The Titanforged are beings of living stone and metal, forged by the servants of the Titans for the defense of Azeroth. Titanforged wield the powers of the Titans themselves - runes of order and creation, the unbreakable fortitude of living stone, and the thunderous living lightning that energizes all the Titans' children. Some Titanforged even dare to embrace the Curse of Flesh, the great contagion of the Old Gods that turns living stone and metal to flesh and blood, that they may turn the powers of corruption back against their wicked masters.
- 1 Class overview
- 2 Background
- 3 Races
- 4 Appearance
- 5 Starting experience
- 6 Specializations
- 7 Titan Energy and Secondary Resources
- 8 Abilities
- 9 Titanforged Talents
- 10 Trivia
Titanforged are beings created by Odyn, who was created to be the supreme protector of Azeroth by the Titans themselves. Odyn has imbued his creations with a portion of the Titans' own cosmic might, gifting them the endurance of mountains and the durability of iron and stone. They can weather immense damage, overcoming the most lethal and belligerent of foes through sheer hardiness and determination. When they strike, it is with the force of a thunderstorm, laying waste to the foe in a cataclysmic burst of Titanic fury. Those Titanforged who unleash the power of the Curse of Flesh add the cancerous tenacity of the Old Gods to their already durable forms, granting them powers of regeneration and evolution as well.
After his liberation from the Halls of Valor, Odyn the All-Father returned to the great Titanforged city of Ulduar. There, he was at long last reunited with his fellow keepers, learning of all that had befallen the world during his long absence.
Knowing that Azeroth will face even greater perils in the future, Odyn ordered the reactivation of the Forge of Wills, the mighty creation engine of Ulduar used to bring life to earth, stone, and metal, so that new defenders might be created to aid in the defense of the world.
From the Forge of Wills have come a new generation of Titanforged - beings of living stone and metal created to be Azeroth's greatest protectors. Having been impressed by the valor of the mortals he encountered in the Broken Isles, Odyn decreed that the new Titanforged be wrought in their image.
By Odyn's decree, Titanforged can be made in the image of the following races:
Due to the various mystical energies at play within the Forsaken, Worgen, and Lightforged Draenei, it is not possible to create Titanforged in their image.
Also, Odyn considers the races of blood elves, nightborne, void elves, goblins, gnomes, vulpera, and mechagnomes to be 'too thin and puny' to warrant the creation of Titanforged in their image. His words, not mine.
While the Titanforged reflect the image of many of the mortal races of Azeroth, they are not truly members of that race, but an entire new race unto themselves. Their bodies are made of living stone and metal, with skin made of craggy rock or plates of polished iron, and crystalline growths or sharp metal shards for hair. Runes of titanic power are carved into their skin that glow with barely restrained energy. Titanforged may use the energy within their rune-carved bodies to alter their aspect, transmuting themselves from stone to metal and back again depending on the situation.
Titanforged who accept the Curse of Flesh are greatly changed in appearance, as the dark power of the Old Gods corrupts their form. A great degree of resistance was wrought into the Titanforged so the Curse of Flesh may be kept under their control, granting them the ability to call it forth for use in battle or banished into remission at will. While active, the Curse of Flesh afflicts Titanforged with hideous flesh-growths, pustules, and other unpleasant deformities that softens their otherwise durable hides.
Titanforged all emerge from the Forge of Wills in Ulduar, brought into existence by the great creation engines within the city, where they are tested by the Keepers of Ulduar. Their trials include training under the keen watch of Hodir and Thorim, interacting with the various creations of Freya and Mimiron, and delving into the deepest darkness beneath Ulduar to battle the lingering corruption of the Old God Yogg-Saron and the hideous eldritch horrors that are drawn to the fiend's prison. The Titanforged may even discover that they are capable of channeling the Old God's power in the form of the Curse of Flesh, turning this dire contagion into a new weapon to wield against those who would threaten the world.
Ultimately, the Titanforged will stand before Prime Designate Odyn himself to receive his blessing and venture out into the world beyond Ulduar to battle an outbreak of the forces of the Old God, lingering monstrosities that have risen up in the Dragonblight under the banner of the Shath'Yari. Ever since the Cataclysm, the vile followers of the Old God N'Zoth have lain in dormancy, and the recent release of their master has stirred the Shath'Yari once again into a frenzy.
The Titanforged battle the Old God manifestations alongside heroes of the Alliance and Horde, who each have fortified encampments in the region. The Alliance and Horde forces have been infiltrated by the mortal followers of N'Zoth, and have spread corruption and mistrust in an effort to turn the factions against one-another. The Alliance and Horde are poised to launch an attack on one-another due to the manipulations of the Shath'Yari, and only the intervention of the Titanforged is able to root out the corruptive influence and put an end the Shath'Yari's dark schemes.
Rallying the Alliance and Horde forces to set aside their differences and unite against the true enemy, the Titanforged lead the factions in an all-out assault upon the eldritch hordes of N'Zoth. In the end, the Shath'Yari are vanquished, the outbreak of the Old Gods is purged from Dragonblight, and the uneasy peace is maintained between Alliance and Horde. News soon comes to the gathered defenders of Azeroth that N'Zoth himself has been vanquished, prompting great celebration and revelry.
Odyn congratulates the Titanforged on their victory, and declares that the Titanforged must return to the outside world to better understand how to defend it. Both the Alliance and the Horde are filled with valorous souls, but they are also vulnerable to corruption and infighting. Each Titanforged must choose to devote themselves to one of the two factions, to protect them and help them protect the world, and to steer them always towards feats of justice and valor when they stray from the righteous path.
Like most classes, Titanforged have 3 specializations, referred to by the Titanforged as 'aspects': Stonewrought, their tanking aspect, Cursewracked, their healing aspect, and Stormborn, their damage-dealing aspect.
Born of the earth and stone of Mother Azeroth herself. Stonewrought Titanforged are stalwart and resilient warriors, holding the line against any foe.
Infested with the Void-born pollution of the Old Gods, the Curse of Flesh is harnessed into an instrument of regeneration, supporting the allies of the Titanforged in battle.
Forged of living metal to contain the furious power of Titanic Vita, the element of storms that brings life to lifeless metal and furious death to the Titanforged's enemies.
Titan Energy and Secondary Resources
The primary resources for the Titanforged is Titan Energy, which takes on different forms depending on their current specialization. While functionally similar, these various types of energy all reflect the current aspect the Titanforged has chosen for themselves.
- Stonewrought Titan Energy is called Terra. It is the power of the enduring earth, the vigor that animates the Earthen races and creatures of living stone.
- Stormborn Titan Energy is called Vita. It is the power of the raging storm, the lightning that animates the Iron races and creatures of living metal.
- Cursewracked Titan Energy is called Anima. Is is the power of flesh and blood and bone, the tenacity that animates all the organic creatures of the world.
Through the use of Titan Energy, a Titanforged may build up a secondary resources depending on their aspect.
- Stonewrought utilize Titan Runes as a secondary resource. Titan Runes fuel and enhance certain powerful abilities of the Stornborn, depending on the number that are active.
- Stormborn utilize Heat as a secondary resource. Heat is a resource that must be managed carefully to prevent a Stormborn from destroying themselves with their own power.
- Cursewracked utilize Curse Pustules as a secondary resource. These blisters of contagion can enhance a Cursewracked's abilities to epidemic levels.
All Titanforged share the following abilities. The names and visuals of some abilities may change depending on specialization, but they remain functionally the same.
|Odyn's Hand||Slows the target. If re-cast on a target already afflicted with Odyn's Hand, causes the target to become stunned and increases this ability's cooldown significantly.|
|Born of Earth||Fully replenishes the Titanforged's health over a short period of time. Cannot be used while in combat.|
|Indomitable (Passive)||Reduces the duration of other crowd-control abilities. Grants the Titanforged resistance to movement speed impairing abilities.|
|Freya's Gift||Restores a slain ally to life. Cannot be used while in combat.|
|Brand of Mazj||Burns the potent Rune of Mazj into the enemy, taunting them and increasing all threat generated against them for a time.|
|Invoke the Runes||Consumes Titan Energy to generate the Titanforged's secondary resource.|
|Earthglide||Grants increased movement speed for a short time. Friendly targets the Titanforged moves through while using Earthglide will gain increased movement speed for a short time, while enemies will be pushed away slightly.|
|Rune of Spellshatter||Brands the target with the Spellshatter Rune, disrupting their ability to focus magical energy. Interrupts the target's current spell-casting and locks them out of that spell school for a short time.|
|Rune of Stasis||Places a large rune on the ground that pacifies all enemies in its area of effect, causing them to become non-hostile. Damage will break this effect on all nearby enemies.
Becomes Maddening Vision when in Cursewracked aspect and enemies will rave madly in Shath'Yar while under its effects.
|Gift of the Forge (Passive)||Increases the Titanforged's primary attribute while wearing plate in all armor slots.|
|Worldsense||Grants the Titanforged tracking of elemental, mechanical, and aberration-type enemies.|
|Rune of Binding||Grants the Titanforged control over an elemental, mechanical, or aberration-type enemy as a temporary minion.|
|Durable (Passive)||Grants the Titanforged increased health and reduced falling damage.|
Born of the earth and stone of Azeroth, empowered for war by Prime Keeper Odyn. Stonewrought Titanforged are stalwart and resilient warriors, holding the line against any foe.
- Primary Resource: Terra (Titan Energy)
- Secondary Resource: Titan Runes
Stonewrought use a form of Titan Energy called Terra to cast many of their abilities. Terra is consumed when used but will regenerate over time. Whenever a certain amount of Terra is consumed or when certain abilities are used, Titan Runes become active as a secondary resource, which are used to fuel some of the Stonewrought's most powerful abilities. A Stonewrought can have a maximum of four Titan Runes active. Titan Runes can be activated outside of combat through certain abilities, but will fall dormant over time if not utilized.
Stonewrought Titanforged Abilities Ability Description Runesmite Damages the target, generating threat and stacks of Runewarding. Runewarding Reduces the damage taken by the Stonewrought. Consumed when damaged. Generates Terra when consumed. Runewarding stacks cannot be consumed at a rate of more than 1 every 3 seconds. Azeroth's Wrath A mighty blow that strikes the primary target and one additional nearby target. Deals additional damage to targets afflicted with a Flame Rune. Activates a Titan Rune. Rune of War Brands the earth underfoot with the mighty Rune of War. While standing on the Rune of War, the Stonewrought gains increased armor and takes reduced damage from all sources. Generates threat against all enemies also standing on the Rune of War. Rune of the Forge (Talent) Brands each nearby enemy with a Flame Rune, causing them to take damage over time. Generates threat. While on cooldown, becomes the ability Ignite Runes. Ignite Runes (Talent) When activated, all targets afflicted with a Flame Rune take a burst of damage and the duration of Flame Rune is reset. If a Rune of War is active it also ignites, dealing periodic damage to enemies standing on it. Requires Titan Runes. Grip of Stone (Talent) Causes a giant stone fist to erupt from the earth and crush the target in its grasp, stunning them for a short time. Tol'vir's Spellskin Removes any Magic or Curse based debuffs on the Stonewrought. Restores Terra for every debuff removed. Can only be used on self. Spelleater Rune Wards the Stonewrought with a potent rune that reduces magical damage taken for a short time. Requires a Titan Rune. Enough magical damage taken will activate a Titan Rune. Adamant Skin Greatly increases the Stonewrought's armor and reduces the damage they take for a short time. Fortitude Reduces the Stonewrought's damage taken while active. Requires a Titan Rune to activate. Can be re-cast while on cooldown to refresh duration at the cost of additional Titan Runes. Avatar of Kronn (Ultimate / Talent) Transforms the Stonewrought into a mighty stone giant, filling them with the strength of Kronn. Greatly increases the Stonewrought's health and strength for a short time. Reorigination (Ultimate) The Stonewrought unleashes the power of the Titans' great Creation Forges, bathing the surrounding area in cosmic energy. The Stonewrought and their allies have their health slowly restored while within the field of Re-Origination and take reduced damage from all sources. Requires Titan Runes.
Infested with the Void-born pollution of the Old Gods, the Curse of Flesh is harnessed into an instrument of regeneration, supporting the allies of the Titanforged in battle.
- Primary Resource: Anima (Titan Energy)
- Secondary Resource: Curse Pustules
Cursewracked Titanforged fuel their abilities with Anima, the energy used by the Pantheon to create living beings of organic matter. Cursewracked naturally generated Anima over time. Whenever a Cursewracked consumes a certain amount of Anima through their abilities, they generate between 1-3 Curse Pustules, up to a maximum of 8. Curse Pustules allow the Cursewracked to enhance their Anima-based abilities, rapidly restore Anima, and use certain powerful abilities. Upon exiting combat, any Curse Pustules they have will burst, each one restoring 4% of their total health.
Using Rupture causes up to 3 Curse Pustules to burst, consuming the pustules to heal nearby allies and restore Anima to the Cursewracked. It will also grant the Cursewracked stacks of Empowered Anima, a buff that enhances the effect of their next healing ability, based on the number of pustules consumed in this way. Cursewracked may use Rupture multiple times to grant many stacks of Empowered Anima. Certain abilities will gain additional effects when empowered by a high enough number of stacks.
The Cursewracked has two self-buffing abilities called Aggressive Mutation and Incubating Mutation. They also have a related ability called Splice Mutations, which allows them to merge one mutation of each type together into a third type, called Compound Mutations. Cursewracked may have one Aggressive Mutation buff and one Incubating Mutation buff active at the same time, as well as up to three Compound Mutations.
However, every time Cursewracked give themselves a Compound Mutation with Splice Mutations, they have an increasing chance to be afflicted with Malignant Mutation, a debuff type that removes all other types of mutations and prevents the Cursewracked from getting new ones for a short time. Malignant Mutations may also have additional effects. The chance to be afflicted with Malignant Mutations increases 10% every time Splice Mutation, up to a maximum of 50%. This chance persists throughout combat and is reset whenever the Cursewracked gains a Malignant Mutation.
- Aggressive Mutation grants a random buff that increases the Cursewracked's abilities in some manner.
- Incubating Mutation grants a random buff that affects the Cursewracked's resource generating in some manner.
- Splice Mutations merges an Aggressive Mutation and an Incubating Mutation together, removing the two and granting a single Compound Mutation. This buff will grant them the combined affects of the Aggressive and Incubating mutations that were used to generate it.
Forged of living metal to contain the furious power of Titanic Vita, the element of thunder and lightning that an bring life to lifeless metal and furious death to the enemies of the Titanforged.
- Primary Resource: Vita (Titan Energy)
- Secondary Resource: Heat
A Stormborn Titanforged fuels their abilities with Vita, an energy that their body naturally generates. Whenever a Stormborn consumes Vita to use an ability, they will generate Heat, a secondary resource.
The more Heat a Titanforged has, the higher the damage they deal due to their passive ability Heated. However, if a Titanforged remains at maximum Heat for too long, they will become Overheated, which disables their Vita-fueled abilities for several seconds and drains their Heat. Titanforged can manage their Heat by using specific abilities that reduce it. Some powerful abilities require high amounts of Heat to use.
Wrath and Storm (Combat Stances)
Stormborn Titanforged are capable of switching between two combat stances, Wrath and Storm which alter their abilities depending on which one is active.
- Wrath - The Titanforged's abilities will become short-ranged, largely single target, and deal increased damage.
- Storm - The Titanforged's abilities will become long ranged and have increased area-of-effect capacity, enabling them to deal damage effectively to multiple targets when at a distance.
Stormborn Talents Level Talent Choices 10 Thorim's Hammer When Thorim's Grasp has its stun effect triggered, the target detonates and stuns all nearby enemies as well. Will o' Wisp Rolling Thunder spawns a Ball Lightning at the target's location. Ball Lightnings deal periodic damage to the nearest enemy. Flashblind Flicker will deal damage at both the departure and arrival points. Enemies damaged by Flicker will be blinded, reducing their chance to hit for a short time. 20 Heat Resistant Doubles the time a Stormborn can remain at maximum Heat before being afflicted with Overheated. Mobile Magnetism The Titanforged can move while channeling Magnetize. Defibrillation Allows Thorim's Call to be used in-combat as a battle resurrection. 30 Mimiron's Insight Ignition consumes less Vita while generating the same amount of Heat. Surf the Storm Replaces Stormwalk. The Titanforged rushes forwards in the direction they are facing, briefly stunning any enemies and increasing the movement speed of any allies they pass through . Electrostatic Field The current effect of Storm Crash will briefly carry over when changing stance. Ex.: When switching to Storm, the larger Storm Crash area will briefly have a slowing effect. 40 Electrify Grants the ability Electrify (see above for details). Heat Capacitance Increases maximum heat capacity to 120%, allowing for up to 6 stacks of Heated. Reduces the duration of Overheated. Scorching Discharge Grants the ability Scorching Discharge (see above for details). 50 Wrathful Storms When changing stances gain Wrath and Storm, which allows an overlap of the next abilty's stance effects. When an overlap is triggered, it cannot be triggered again for a short time. Lightning Whip Grants the ability Lightning Whip (see above for details). Superheated Allows the Titanforged to retain the bonuses granted by stacks of Heated for a short time even after they have reduced their Heat level. 60 Krolmir's Fury Grants the ability Krolmir's Fury (see above for details). Living Lightning The secondary effect of Lightning Wreathe occurs twice instead of once. Overload Grants the ability Overload (see above for details).