A vargul from TCG
|Character classes||Warrior, Sorcerer|
|Racial capital||Icecrown Citadel|
|Racial leader(s)||The Lich King|
The vargul are a type of undead vrykul. They have been raised into a lesser form of undeath because they were not found worthy by the Lich King. They are the losers of the challenge to "ascend" at Jotunheim. The winners are named ymirjar. They are changed by Val'kyr after their failure.
Unlike other undead, they appear to retain some level of intelligence, and consequently many resent their fate. Thus the major difference between vargul and lesser undead minions is that vargul still possess enough of their minds to despise being used for labor. Never will a vargul be pleased to be working aside skeletons or ghouls.
- Apprentice Osterkilgr
- Bethod Feigr
- Thane Illskar the Damned
- Ingvar the Plunderer
- Salranax the Flesh Render
- Thalgran Blightbringer
- The Nameless King
- Vegard the Unforgiven
- Wyrmcaller Vile
- Valhalas Vargul
- Vargul Assailant
- Vargul Deathwaker
- Vargul Doombringer
- Vargul Runelord
- Vargul Slayer
- Vargul Wanderer
Notes and trivia
- Some individuals that use the vargul model seem to have ranking positions in the Scourge. It is unknown what this means for what a vargul is. Some undead vrykul may just be rotting.
- Flesh giants can be constructed from the pieces of vargul.
- The name for Vargul may be inspired from the Norse myths of "vargulf" (warg-wolves) or possibly Warhammer Varghulf, albeit in name-only as they are neither werewolves nor vampires, or possibly a derived invention of varg-ghoul.
A wounded vargul, from the TCG.