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Vengeance
Spell shadow charm
  • Vengeance
  • Level 10 Protection paladin ability
  • Passive
  • Each time you take damage, you gain 1.5% of the unmitigated damage taken as attack power for 20 sec.
Properties
Class Paladin
School Physical
Other information
Level learned 10

Vengeance is a passive Protection Paladin ability, available at level 10. For more information on the mechanic, see Vengeance.

Patch changes[]

  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Removed. Replaced with Spell shadow charm [Resolve].
  • Mists of Pandaria Hotfix (2013-01-08): Attack Power gained from Vengeance is now capped at the player's maximum health.
  • Mists of Pandaria Hotfix (2012-09-28): Vengeance now ignores overkill damage.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Vengeance has been reworked and no longer has a cap.
  • Cataclysm Patch 4.3.2 (2012-01-31): Vengeance is no longer triggered by receiving damage from other players.
  • Cataclysm Patch 4.3.0 (2011-11-29): Vengeance has been redesigned slightly. It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it's always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.
  • Cataclysm Patch 4.0.1 (2010-10-12): Added.

External links[]

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