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Venthyr Covenant

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VenthyrVenthyr Covenant
Venthyr sigil.png
Main leader IconSmall Renathal.gif Prince Renathal
  Formerly  Sire Denathrius
Secondary leaders Venthyr Court of Harvesters
Race(s) IconSmall Venthyr Male.gifIconSmall Venthyr Female.gif Venthyr
IconSmall Stoneborn Male.gifIconSmall Stoneborn Female.gifIconSmall Stoneborn Large.gif Stoneborn
IconSmall Biggun.gifIconSmall Dredger.gif Dredger
IconSmall Gargon.gif Gargon
IconSmall Dredbat.gif Dredbat
Capital Castle Nathria
Other major settlements Darkhaven, Sinfall
Theater of operations Revendreth, Shadowlands
Sub-group(s) Ember Court, The Avowed, Stone Legion, Darkwing
Affiliation Independent, Pantheon of Death
Status Active

The cunning venthyr of Revendreth are one of the Covenants in the Shadowlands. They feast on the souls of the prideful and vain in a gothic realm of opulence and torment.[1] Joining this covenant means accepting the gift of the Court of Harvesters.[2]

This is where flawed souls are sent who haven't been able to leave something behind, whether it's pride or some other failing. Souls sent here are not quite ready for service in one of the Shadowlands' other domains, and it is the duty of the vampiric Venthyr to prepare them—through unimaginable torment. It is much like a purgatory for souls who need to atone for past misdeeds and shed the burdens of their life. The journey is not an easy one, however. The former sin'dorei prince Kael'thas Sunstrider is one such soul who has found himself in Revendreth for his deeds in life.[3]

Description

Eaters of sin who harvest anima from wicked souls.

The venthyr have a good thing going. They lord over Revendreth’s castles and ceaseless twilight while arrogant souls are delivered to their tables. The harvesters’ otherworldly punishments strip the pride from their thralls, sparing them an even worse fate: eternal torment in the Maw.

But souls thus drained can’t just leave Revendreth for a better place. They have years of penance to slog through while they reflect on the precarity of their afterlives. And, after eons of service, the venthyr are increasingly ruled by their decadence and pride. The very purpose of the plane may be flawed… and those who were once accusers have become gluttonous and corrupt.

Revendreth must always have a master, and rumor suggests that Denathrius, foremost among the venthyr, may no longer be fit for the role. Crowning a new Sire could return the plane to its former glory… or leave Revendreth mired in the same decadence and sin it is charged with cleansing.[4]

The venthyr are aristocratic overseers of souls burdened with excessive pride and wickedness. They guide troubled souls upon the rigorous path to atonement, harvesting anima to keep their realm strong.[5]

Covenant's abilities

If you choose to join the Venthyr Covenant, you'll gain two abilities tailored to the theme of the Covenant. The first of these is the Covenant's signature ability, which is available to all Covenant members regardless of class, race, or specialization. The second of these abilities is specific to your class, and gives you a new spell or power to use in combat.

Signature Ability
Name Description
[Door of Shadows] Wend through the shadows, appearing at the targeted location.
Class-specific Ability
Class Name Description
Death knight [Swarming Mist] A heavy mist surrounds you, increasing your chance to dodge.
Deals Shadow damage over time to enemies within range. Every time it deals damage you gain additional Runic Power, up to a maximum amount.
Demon hunter [Sinful Brand] Brand an enemy with the mark of the Venthyr, reducing their melee and casting speeds and inflicting Shadow damage over time.
Activating Metamorphosis applies Sinful Brand to all nearby enemies.
Druid [Ravenous Frenzy] For a period of time, Druid spells you cast increase your damage, healing, and haste by a percentage, stacking.
If you spend a period of time idle, the Frenzy overcomes you, consuming a percentage of your health per stack, stunning you, and then ending.
Hunter [Flayed Shot] Fire a shot at your enemy, causing them to bleed Shadow damage over a period of time. Each time Flayed Shot deals damage, you have a chance to gain Flayer's Mark, causing your next [Kill Shot] to be usable on any target, regardless of their current health.
Mage [Mirrors of Torment] Conjure mirrors to torment the enemy for a time. Whenever the target casts a spell or ability, a mirror is consumed to inflict Shadow damage and their movement and cast speed are slowed.
The final mirror will instead inflict Shadow damage to the enemy, Rooting and Silencing them for some time.
Monk [Fallen Order] Opens a mystic portal for 24 sec. Every 3 sec, it summons a spirit of your order's fallen Ox, Crane, or Tiger adepts for 6 sec.

Fallen adepts assist for an additional 2 sec, and will also attack your enemies with Breath of Fire, heal with Enveloping Mist, or assault with Fists of Fury depending on the adept.

Paladin [Ashen Hallow] Hallow the target area, dealing Shadow damage split among enemies and restoring health split among injured allies over time.
The land remains filled with anima, causing additional Shadow damage to all enemies. You gain the benefits of [Consecration] while within the area.
Priest [Mindgames] Assault an enemy's mind, dealing Shadow damage and briefly reversing their perception of reality.
For a period of time, the next damage they deal will heal their target, and the next healing they do will damage their target.
Rogue [Flagellation] Slaughter the target, causing Physical damage. The target's anima mixes with your lethal poison, coating your weapons for the next 5 minutes.
Slaughter Poison deals Shadow damage over time and steals a percentage of healing done to the target.
This also awards combo points.
Shaman [Chain Harvest] Send a wave of anima at the target, which then jumps to additional nearby targets. Deals Shadow damage to enemies and restores health to allies.
For each target critically struck, the cooldown of Chain Harvest is reduced.
Warlock [Impending Catastrophe] Call forth a cloud of chaotic anima that travels to the target enemy, dealing Shadow damage to enemies within their path. When the anima reaches the target it explodes, inflicting a random Curse and dealing Shadow damage to all nearby enemies.
Warrior [Condemn] Replaces [Execute]. Condemn a foe to suffer for their sins, causing Shadow damage. Only usable on enemies who are above 80% health or below 20% health.
The primary target is weakened, preventing a moderate amount of damage they would deal to you.
If your foe survives, a portion of the Rage spent is refunded.

Renown rank rewards

Venthyr sigil.pngRenown Rewards
1 Joined the Venthyr in Revendreth and began the covenant Campaign.
2 Deepening Bond
Your connection with the venthyr grows, increasing Stamina by 2%.
3 Souldbind Upgrade: Nadjia
You may access Nadjia's third row of Souldbind traits.
4 Adenturer: Rahel
You may speak with Tactician Sakaa to recruit this adventurer.
5 Venthyr Campaign: The Court of Harvesters
The next chapter of the Venthyr campaign will become available.
6 Gleaming Crypt Keeper's Mantle
This appearance will become available for purchase.
7 Unrated PvP Item Level
The Venthyr will make inroads with Cartel Zo of Oribos, allowing you to upgrade Unrated PvP equipment to Rank 5.
8 Soulbind Upgrade: Nadjia
You may access Nadjia's fourth row of Soulbind traits.

Venthyr Campaign: Desire
The next chapter of the Venthyr Campaign will become available.

9 Soulbind Upgrade: Theotar
You may access Theotar's fourth row of Soulbind traits.
10 Soulbind Upgrade: Nadjia
You may access Nadjia's fifth row of Soulbind traits.
11 Venthyr Campaign: Avarice
The next chapter of the Venthyr Campaign will become available.

Venthyr Sinstone
The  [Venthyr Sinstone] toy will become available for purchase from the Renown Quartermaster.

12 Adventurer: Stonehead
You may speak with Tactician Sakaa to recruit this adventurer.
13 Venthyr Campaign: The Crowned Prince
The next chapter of the Venthyr Campaign will become available.

Soulbind Upgrade: Theotar
You may access Theotar's fifth row of Soulbind traits.

14  [Memory of a Vital Sacrifice]
This recovered memory will become available for purchase from the Renown Quartermaster.
15 Soulkeeper Upgrade
Attunement to your Soulkeeper grows stronger, allowing you to rescue more souls from the Maw each week.
16 World Quest Rewards
The item level of your World Quest rewards is increased.

Soulbreaker's Crimson Vestments
These appearances will become available for purchase from the Renown Quartermaster: Wrist, Hand, Waist.

17 Venthyr Campaign: Confronting Sin
The next chapter of the Venthyr Campaign will become available.

Adventurer: Simone
You may speak with Tactician Sakaa to recruit this adventurer.

18 Soulbind Upgrade: Theotar
You may access Theotar's sixth row of Soulbind traits.
19 Deepening Bond
Your connection with the venthyr grows, increasing Stamina by 2%.
20 Venthyr Campaign: Envy
The next chapter of the Venthyr Campaign will become available.
21 Soulbind Upgrade: Nadjia
You may access Nadjia's sixth row of Soulbind traits.
22 Venthyr Campaign: Dominion
The next chapter of the Venthyr Campaign will become available.

Unrated PvP Item Level
The Venthyr will make inroads with Cartel Zo of Oribos, allowing you to upgrade Unrated PvP equipment to Rank 7.

23 Mount:  [Sinfall Gargon]
This mount will become available for purchase from the Renown Quartermaster
24 Soulkeeper Upgrade
Attunement to your Soulkeeper grows stronger, allowing you to rescue more souls from the Maw each week.
25 Soulbind Upgrade: Nadjia
You may access Nadjia's seventh row of Soulbind traits.
26 Soulbreaker's Crimson Vestments
These appearances will become available for purchase from the Renown Quartermaster: Back, Legs, Feet.
27 Adventurer: Lost Sybille
You may speak with Tactician Sakaa to recruit this adventurer.

 [Sinheart]
Sinheart will become available for adoption from the Renown Quartermaster.

28 Soulbind Upgrade: Theotar
You may access Theotar's seventh row of Soulbind traits.
29 Soulbind Upgrade: General Draven
You may access Draven's seventh row of Soulbind traits.

World Quest Rewards
The item level of your World Quest rewards is increased.

30 Soulbind Upgrade: Nadjia
You may access Nadjia's final row of Soulbind traits.
31 Soulbind Upgrade: Draven
You may access Draven's final row of Soulbind traits.
32 Soulkeeper Upgrade
Attunement to your Soulkeeper grows stronger, allowing you to rescue more souls from the Maw each week.

Soulbreaker's Crimson Vestments
These appearances will become available for purchase from the Renown Quartermaster: Head, Shoulders, Chest.|-

33 Adventurer: Vulca
You may speak with Tactician Sakaa to recruit this adventurer.
34 Soulbind Upgrade: Theotar
You may access Theotar's final row of Soulbind traits.

Mantle of the Crimson Blades
This appearance will become available for purchase from the Renown Quartermaster.

35 Deepening Bond
Your connection with the venthyr grows, increasing Stamina by 2%.
36 Illusion: Sinwrath
Illusion: Sinwrath will become available for purchase from the Renown Quartermaster.
37 Sinfall Arsenal
Weapon appearances will become available for purchase from the Renown Quartermaster.
38 Adventurer: Bodgan
You may speak with Tactician Sakaa to recruit this adventurer.
39 Mount: Gravestone Battle Gargon Gargon
This mount will become available for purchase from the Renown Quartermaster
40 Title: Count
You will earn this title.

Sanctum Upgrades

All Sanctum Upgrades are done through Foreman Flatfinger in the Sinfall Reaches floor of Sinfall.

Transportation Network

A transportation network that offers you more fast travel options across your covenant's home zone. Once active, you will have access to additional upgrades.

Reactivate the mysterious network of mirrors that connect across Revendreth. Continue to restore the network to earn the ability to repair broken mirrors across Revendreth that can be used to access secret locations and unique rewards.

The Transportation Network for Revendreth is called the Mirror Network, made up of Blood Mirrors,[6] also called translocation mirrors,[7] and is unlocked through the questline starting with N [60] A Master of Their Craft.

Additional Blood Mirror pairs are:

Rank Cost Floor of Sinfall Ending location
Rank 1: Mirror, Mirror
This mysterious network of ancient mirrors can allow the user to mov ebetween various points across Revendreth.
By reactivating the network, you initially restore mirrors in The Eternal Terrace and Pridefall Hamlet.
1000 [Reservoir Anima]
1 [Redeemed Soul]
1 hour
Sinfall Reaches Northern Pridefall Hamlet [70.7, 75.4]
Eternal Terrace Lift [56.8, 32.5]
Rank 2: Looking Glass
Restore additional power to the Mirror Network. Doing so opens up more locations to expand your influence across Revendreth.
Diverting this additional anima to the network will restore mirrors in The Halls of Atonement and The Banewood.
5000 [Reservoir Anima]
8 [Redeemed Soul]
12 hours
Sinfall Depths Northern Halls of Atonement [73.6, 43.9]
Northern Banewood [43.5, 57.2]
Rank 3: Mirror's Edge
Your mastery of Mirrors will be complete.
This final restoration effort will restore the mirrors in The Feeders' Thicket and Dominance Keep.
Now at full power, the network provides you the ability to find and repair damaged mirrors across Revendreth. Venturing through these special mirrors can lead to new discoveries, and even unique rewards you can only access through these mirrors.
Adds a portal to Oribos within Sinfall.
10000 [Reservoir Anima]
22 [Redeemed Soul]
24 hours
Sinfall Depths Southwestern Dominance Keep [25.5, 26.9]
Northern Feeders' Thicket [58.3, 62.8]

Broken Mirrors

After completing Rank 3 and the mirror quests, you are given N [57] Repair and Restore, which unlocks Handcrafted Mirror Repair Kits for 20 [Infused Ruby], allowing to fix one time use broken mirrors in Revendreth, which leads to treasure such as  [Silessa's Battle Harness]. Sometimes entering a mirror transports you to the Sanctuary of the Mad by mistake; when this occurs, simply walk back to the mirror's location and it will still be active and walking through it will take you to the correct room.

The locations of these mirrors change daily. Additionally, the mirrors have thus far been server-region wide (as in, US Oceanic or US Eastern, not "US", see: realm list), and come within the same group.

An easy way to check which group is active each week is to go to one mirror per group. The Halls of Atonement Sinfall mirror to check Group 1 and 3, the Dominance Keep Sinfall mirror to check Group 2 and 4.

Revendreth map
Bottom-most level of the Ashen Traverse inside a room @ 39.09, 52.18
Stonevigil Overlook inside a house @ 58.8, 67.8
Halls of Atonement inside a room @ 70.97, 43.63
In the ruins where you get the Muckpool Cookpot @ 29.49, 37.26
Dominance Keep inside a room with an elite spider mob @ 27.15, 21.63
Dredhollow inside a house @ 40.41, 73.34
Shrouded Asylum inside a house @ 20, 54
Redelav District inside Redelav Hall @ 55.19, 35.62
Dominance Keep inside a room with an elite @ 29.58, 25.85
Halls of Atonement behind a door underground in a crypt near the fountain @ 72.57, 43.65
Caretaker's Manor right door inside @ 77.18, 65.43
Dredhollow inside a house @ 40.31, 77.15

Anima Conductor

An ancient device that allows you to spend Anima in order to activate bonus content in different areas of your covenant's home zone. Once active, you will have access to additional upgrades.

Restore anima to this powerful and ancient device. Once operational, it allows you to siphon anima to different parts of Revendreth in order to activate new challenges and adventures.

The Anima Conductor for the venthyr is located in the Sinfall Depths (bottom) floor of Sinfall, next to Devahia. Once a location is unlocked, every day anima can be diverted to grant the benefit of the location for 25 [Reservoir Anima]. You can channel anima once per daily reset, but the benefit stays active for a full 24-hour timer. Every 10 channels you can reinforce a location to gain that benefit permanently. Given there are 6 possible locations, it will take a minimum of 60 days and 1500 [Reservoir Anima] to permanently reinforce all locations once unlocked.

Rank Cost Location Benefit unlocked
Rank 1: Flowing Tendrils
Allows you to channel anima to the Crypt of the Forgotten and Wanecrypt Hill, granting access to a special treasure and an enemy champion.
1000 [Reservoir Anima]
3 [Redeemed Soul]
1 hour
Crypt of the Forgotten Channel anima to the Crypt of the Forgotten, allowing access to a special treasure.
Wanecrypt Hill Channel anima to Wanecrypt Hill, allowing you to fight an enemy champion.
Rank 2: Streaming Threads
Allows you to channel anima to the Court of Harvesters and Pridefall Hamlet, granting access to a new World Quest and new Daily Quests.
5000 [Reservoir Anima]
4 [Redeemed Soul]
12 hours
Court of the Harvesters Channel anima to the Court of the Harvesters, unlocking a new World Quest.
Pridefall Hamlet Channel anima to Pridefall Hamlet, unlocking new Daily Quests.
Rank 3: Flowing Power
Allows you to channel anima to the Shrouded Asylum and Dominance Keep, granting access to Venthyr enhancements and an elite foe.
10000 [Reservoir Anima]
5 [Redeemed Soul]
24 hours
Shrouded Asylum Channel anima to The Shrouded Asylum, allowing access to mighty Venthyr enhancements.
Dominance Keep Channel anima to Dominance Keep, allowing you to challenge a powerful foe.

When you click on the Greater Greedstone in the Crypt of the Forgotten, a path of sinstones will appear right next to the object leading to a Greed's Reward chest. Sometimes Greedstone appears in the Endmire[62, 45] inside a tower that also creates a path of sinstones leading to another Greed's Reward chest. Given the Greedstones create both paths for one minute, in theory one could loot both within the same minute. Activating the Greater Greedstone can also trigger a Bleakwood Chest to appear somewhere in the zone, visible in the minimap. Looting the Greedstone will sometimes cause you to get a cursed item, giving you Curse of Renagal's Pact, Curse of Teramanik's Legacy, or Curse of Demoltrov's Rites. These curses can be removed at the Absolution Crypt with Cursebreaker Arnon.

To be able to fight Wanecrypt Hill's Harika the Horrid, you must obtain 1  [Dredhollow Bolt] (found in the same spots in Dredhollow every day) and bring it to Wingsmash.[46.2, 77.8]

The Court of Harvesters world quest is N [60WQ] Darkwing Drills, where the more you do the quest, the more abilities your two Darkwing trainees gain.

The possible daily quests with varying rewards for Pridefall Hamlet are,:

The Venthyr enhancements of the Shrouded Asylum granted by NPCs near a statue of Denathrius[21.87, 55.44] are:

Dominance Keep's Forgemaster Madalav is summoned by clicking on Madalav's Hammer[33, 15].

Command Table

Recruit heroes and troops to send them out on a series of adventures across the Shadowlands Once active, you will have access to additional upgrades.

Restore pride in Revendreth among our forces as we continue to fight for all Venthyr. Recruit companions and troops to send them out on a series of adventures across the Shadowlands.

Rank Cost Reward
Rank 1: Tactical Insight 500 [Reservoir Anima]
1 [Redeemed Soul]
1 hour
Grants access to Adventures and their rewards.
Rank 2: Deserved Feast
5000 [Reservoir Anima]
8 [Redeemed Soul]
12 hours
Increases the rate at which adventurers naturally heal by 25%.
Rank 3: Superior Efficiency 10000 [Reservoir Anima]
22 [Redeemed Soul]
1 day
Decreases the time an adventure takes to complete by 25%.

You can heal your adventurers if they return injured using [Reservoir Anima].

Sanctum Feature: Ember Court

A special weekly event that tasks you with throwing a party to impress your VIP guests. Collect the right ingredients and recruit the right staff to impress each week's guestlist! Once active, you will have access to additional upgrades.

Help rebuild Prince Renethal's influence through the most venerated of venthyr traditions: throwing amazing parties! Make proper preparations and recruit the right staff to impress each week's VIP guests.

The Sanctum Feature of the Venthyr Covenant is the Ember Court, a weekly event where rewards are obtained by raising the happiness of the guests, and organized by Temel.

Rank Cost Reward
Rank 1: A New Court 1000 [Reservoir Anima]
1 [Redeemed Soul]
1 hour
Re-establish the Ember Court, and start on a journey to restore it to its former glory.
Help Theotar build this new court that will expand the influence of the Venthyr covenant across Revendreth and beyond.
Rank 2: Homegrown Help 5000 [Reservoir Anima]
8 [Redeemed Soul]
12 hours
Influence more anima into the restoration of the Ember Court.
You will now be able to create a dredger butler to assist you in hosting the Ember Court.
Rank 3: Court Influencer 10000 [Reservoir Anima]
22 [Redeemed Soul]
1 day
Increase the capacity for guests within the Ember Court.
Now you can expand the guest list, allowing you to invite a third guest to each Ember Court. Increasing your options for earning unique rewards from your guests.
Rank 4: Discerning Taste 12000 [Reservoir Anima]
40 [Redeemed Soul]
1 day
This infusion of anima continues to build upon the Ember Court's growing reputation.
Attract the attention of even the most discerning guests, allowing you to invite a fourth guest to each Ember Court. This expands further your opportunities for earning the respect of our guests.
Rank 5: The Professionals 15000 [Reservoir Anima]
40 [Redeemed Soul]
1 day
The Ember Court reaches its full potential, and it's weekly parties are now the talk of all the realms.
You are now able to hire five specialist staff who will help you foster the perfect atmosphere in each and every Ember Court event. This gives you the best opportunity yet to earn the best rewards your guests have to offer.

The Dredger Butler pet can be customized.[8]

The Professionals unlocks the following[9]:

Rewards

Chachi the Artiste (unlocked through Renown levels)
Gregor the Pallidblade (unlocked through the [Venthyr Campaign])

Notes

  • During development, the Court of the Harvesters' location for the Anima Conductor was labeled Dominance Gate, though its map location is still Dominance Gate.
  • During development, the various Sanctum upgrades had a minimum Renown requirement.
  • The room that the Broken Mirrors take you to are always directly below the Sanctuary of the Mad.

Patch changes

References