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The local [[keepers of the grove]], [[dryad]]s, and [[druid]]s do not see others as allies. They seek to preserve the balance above all things, even if that means unaware adventurers' deaths.<ref name="Life"/> The druids are those who, after the [[War of the Satyr]], came to believe that at their core they were wild creatures, their humanoid forms were merely a guise. They left [[Night elf|night elven]] society for this island.<ref>[[Druidic Fur (quest)]]</ref>
 
The local [[keepers of the grove]], [[dryad]]s, and [[druid]]s do not see others as allies. They seek to preserve the balance above all things, even if that means unaware adventurers' deaths.<ref name="Life"/> The druids are those who, after the [[War of the Satyr]], came to believe that at their core they were wild creatures, their humanoid forms were merely a guise. They left [[Night elf|night elven]] society for this island.<ref>[[Druidic Fur (quest)]]</ref>
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==Inhabitants==
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;Druids
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*[[Bloodmaw the Savage]]
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*[[Bloodtracker]]
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*[[Branch-Leaper the Swift]]
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*[[Deepgrowl the Ferocious]]
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*[[Feral Hunter]]
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*[[Feral Stalker]]
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*[[Feral Guardian]]
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*[[Ironfur (Verdant Wilds)|Ironfur]]
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*[[Lumberclaw the Ancient]]
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*[[Primal Mauler]]
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*[[Rageback]]
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*[[Savage Sharpclaw]]
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*[[Slumbering Mountain]]
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*[[Thorncoat]]
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*[[Thornfur the Protector]]
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*[[Underbrush]]
   
 
==Notes and trivia==
 
==Notes and trivia==
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VZ-Verdant Wilds.jpg|Map of the Verdant Wilds.
 
VZ-Verdant Wilds.jpg|Map of the Verdant Wilds.
 
</gallery>
 
</gallery>
 
==References==
 
{{Reflist}}
 
   
 
==Patch changes==
 
==Patch changes==
 
*{{Patch 8.0.1|note=Added.}}
 
*{{Patch 8.0.1|note=Added.}}
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==References==
 
{{Reflist}}
   
 
==External links==
 
==External links==
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Revision as of 09:38, 22 June 2020

Verdant Wilds 1

Verdant Wilds, inland.

Verdant Wilds 2

Verdant Wilds, coast.

The Verdant Wilds is an Island Expedition in Battle for Azeroth. It is a forested island with a few ruins that teems with Spirit, the element of life.[1] It is inhabited by Cenarius's children, furbolgs and druidic peoples.[2]

The local keepers of the grove, dryads, and druids do not see others as allies. They seek to preserve the balance above all things, even if that means unaware adventurers' deaths.[1] The druids are those who, after the War of the Satyr, came to believe that at their core they were wild creatures, their humanoid forms were merely a guise. They left night elven society for this island.[3]

Inhabitants

Druids

Notes and trivia

  • Although the ruins on the island seem to be of mogu origin, nothing indicates they are nor that they once lived here.
  • During the alpha, this place was called 8.0 Islands - Forested - Prototype in the game files.

Gallery

Patch changes

References

 

External links