Not to be confused with A [120WQ] Vision of Stormwind.
Vision of Stormwind
Vision of N'Zoth loading screen.jpg
Location Alternate Stormwind City
Race(s) HumanHumanHumanHuman Human
DwarfDwarf Dwarf
GnomeGnome Gnome
Void elfVoid elf Void elf
Lightforged draeneiLightforged draenei Lightforged draenei
Dark Iron dwarfDark Iron dwarf Dark Iron dwarf
Blood elfBlood elf Blood elf (one)
N'raqiN'raqiN'raqiN'raqi N'raqi
IconSmall K'thir.gif K'thir
End boss  Alleria Windrunner
Instance info
Type Scenario
Advised level 120
Player limit 1-5

The Vision of Stormwind is a constructed realm that is accessed through the Tenebrous Gateway found in the Chamber of Heart. The Stormwind City shown in here, is not that of the waking world, but the dangers are as real as can be. Once unlocked, a series of altars can be activated to change the experience. The vision can be evacuated via the Expedition Gateway. One  [Vessel of Horrific Visions] is needed per expedition into the vision. Due to the twisted nature of this realm, the sanity of adventurers who brave its dangers is constantly drained. The Titanic Research Archive in the Chamber of Heart can be used to research ways to better withstand the madness of the Old Gods. The research is unlocked through [Corrupted Mementos]. All enemies in the visions have a chance to drop these. They can also be found in Black Caches hidden through the visions. Most of the writing found within the vision has been changed to Shath'Yar.

A vision will end, when the adventurers run out of sanity or a disciple of N'Zoth has been defeated. Once the disciple is defeated, the adventurers will be brought back to the hub area and presented with a Corrupted Chest.

While a single vision need not take long to clear, if only the main objectives are sought out, searching every nook and cranny may prove bountiful. Adventurers will occasionally find corpses looking like their own.


Stage 1 – A Fallen City
Stage 2 – Slay the Disciple
  • Defeat the disciple of N'Zoth.
Final Stage – Collect Reward
  • Collect Reward and exit vision.



Map of the Vision of Stormwind.


  • Cathedral of Shadows

Chamber of Heart

The vision starts out in a copy of the Chamber of Heart. Speak with the Image of Wrathion when ready.

On zone-in
Image of Wrathion says: Stormwind City. A bastion of the Holy Light, now fallen to the Void. A staging ground for N'Zoth's armies.
Image of Wrathion says: Obeying the whispers in her mind, Alleria Windrunner forces all to submit to the Old God... or be purged.

Stormwind Cathedral

- Defeat Alleria to end the vision

Alleria Windrunner has captured her son Arator the Redeemer and plans to turn him to the powers of the Void. Turalyon will try to stop her, but with little luck.

High Exarch Turalyon says: Please... Save my son...

Once the cathedral is approached she will retreat to within the building. Two Fallen Riftwalkers stand guard outside and must be dealt with before entrance is possible.

Arator the Redeemer yells: Mother... do not listen to the whispers!
Alleria Windrunner yells: I have ignored them for too long. They speak the truth, Arator. And you will hear them. I will make you hear them.
Arator the Redeemer yells: No! I will never--aah!
Alleria Windrunner yells: The Light could not save them, and it will not save you!
Casting Void Eruption! Hide from view!
Alleria Windrunner yells: Be gone from my sight!
What... have I... done...


Dwarven District

- Aid Kelsey and play with explosives


  • Forge-Guard Hurrul takes care of the blacksmithing area with his enthralled servents.
  • Thulman Flintcrag seals himself up in his shop, with guns at the ready.
  • The mailbox outside the auction house contains a Possessed Package.
  • The auction house is titled "Oou yrr lal w'oq".

Trade District

- Free the captives

The citizens captured in the initial assault find themselves locked up in cages at the Trade District with Inquisitor Darkspeak as the interrogator and Slavemaster Ul'rok as the jailer. As the last bastion of light, Halford Wyrmbane, is being tortured by Inquisitor Darkspeak. While brave adventurers may free him, his wounds will ultimately prove too great. As his dying wish, he asks the adventurers to slay Slavemaster Ul'rok and use his keys to free the citizens.



  • Halford Wyrmbane yells: I'll never forsake the light! You'll have to kill me you shadowy bastards!
    Inquisitor Darkspeak says: Foolish paladin. The Light has abandoned you. Embrace the Void! - (At the entrance of the Trade District.)


Old Town

- Assist Valeera with some SI:7 downsizing
Overlord Mathias Shaw had gone on a purge on all those who oppose them. He hires the SI:7 agents to hunt the Light followers by espionage. Valeera was one of those captured and managed to escape their grasp. Angered by this news, he placed his assassins on full alert and sent them on a which hunt. As the adventurer enters Old Town, he is ambushed by SI:7 Light-Hunters. Valeera jumped in the fray and after ending the assassins, she teamed up with the adventurer and they moved deep within the district. They killed Armsmaster Terenson and Alx'kov the Infested to gain their keys. The two then proceeded to open the main gates and confront Shaw, where he was slain.

Old Town

-Rendezvous with Valeera

  • Valeera appears as soon as you enter the district.

-Obtain Terenson's key

-Obtain Alx'kov's key

-Bypass Shaw's Security

  • Touch the Security Monolith.

-0/1 Kill Mathias Shaw

  • Slay Mathias in his compound without going mad.



Bosses Elites and rares Monsters NPCs


  • Overlord Mathias Shaw yells: What do you mean Valeera escaped? Find her! I want her dead at my feet before day's end!
    Valeera Sanguinar says: Champion! I... I need your help. - (At the entrance of Old Town.)
  • Valeera Sanguinar says: Shaw has gone quite insane killing everyone remotely allied with the light or that works against N'Zoth.
    Valeera Sanguinar says: He is also completely paranoid, he locks himself behind both physical and magical protections that only his most loyal can bypass, and even then only by working together.
    Valeera Sanguinar says: We'll have to do the same, get what we need to get to Shaw so we can stop his reign of terror.
    Valeera Sanguinar says: Tereson carries one of the keys we need. - (Valeera spawns.)
  • Valeera Sanguinar says: We'll need to activate both security obelisks at the same time, pick one and I'll get the other.
  • Press Security Monolith.
  • It worked! The gates are unlocked, let's take care of Shaw.
Fight with Armsmaster Terenson
  • Armsmaster Terenson yells: Valeera! Is that you sneaking around in the shadows?
  • Valeera Sanguinar says: So much for the quiet approach.
  • Valeera Sanguinar says: That's the end of that.
Fight with Alx'kov the Infested
  • Alx'kov the Infested whispers: There is nowhere he can not reach!
  • Valeera warily searches Alx'kov
  • Valeera Sanguinar says: This ..thing.. has one of the keys we need. I'm hoping what I searching is a pocket...
  • Valeera Sanguinar says: Alright, got it.
Fight with Overlord Mathias Shaw
  • Valeera Sanguinar says: Shaw is here somewhere, be on your guard.
During the fight
  • Overlord Mathias Shaw yells: I'm keeping an eye on you!
  • Overlord Mathias Shaw yells: I can see your every move!


Mage Quarter

- Stop Magister Umbric's assault

In the Mage Quarter, Magister Umbric has given in to the madness of the Void and has turned the zone into a Void summoning location. Portal masters made up of humans, void elves, and faceless ones are opening portals all around, leaving most of the quarter contaminated by the void. After five of portal masters are downed, the way to Magister Umbric is opened. A final confrontation at the top of the Wizard's Sanctum is were Magister Umbric must be brought to justice.

Mage Quarter

-0/5 Close Void Portals

  • Kill 5 portal masters IconSmall FacelessOne.gifIconSmall Human Male.gifVoid elfVoid elfIconSmall FacelessShadoweaver.gif to close the portals.

-Defeat Magister Umbric



Bosses Elites Monsters NPCs


  • Magister Umbric yells: Open the portals! Usher in a new era of the Void! - (At the entrance of the Mage Quarter.)
Fight with Zardeth of the Black Claw
  • Zardeth of the Black Claw yells: The Void will consume this city, and you with it!
Casting [Rain of Fire]
  • Zardeth of the Black Claw yells: Burn in the Master's name!
Summonin an Unstable Servant
  • Zardeth of the Black Claw yells: His minions are numberless!
  • Zardeth of the Black Claw yells: You cannot stop... us all...
Fight with Magister Umbric
  • Magister Umbric yells: Behold the majesty of the Void!
Casting Frozen Storm
  • Magister Umbric yells: The Void is colder than you can imagine.
  • Magister Umbric yells: Can you feel it? The chill in your bones...
  • Magister Umbric yells: Such a cold reception...
  • Magister Umbric yells: The door... can never... be closed...


Spacial NPCs

Elites and Rares

End of Vision

Once the vision is about to end, MOTHER will warp the adventurer to safety.

MOTHER says: Vision exploration concluded. Initiating exit protocol.
Image of Wrathion says: A blow well struck, but this was only the beginning of N'Zoth's vision. Additional horrors lurk throughout the city. Find them, and vanquish them.


  • When approaching Stormwind Keep, Wrathion stops the adventurer and tells them: Wrathion says: No, <name>. Not the keep. That is one vision I would rather not see.
  • In the canals, there is a mob called Sewer Beastling, which is a corrupted form of the Sewer Beast.
  • In the early 8.3.0 patch PTR, one of the objectives was to "Assist Vanessa with some Defias Company downsizing" instead of helping Valeera. Vanessa may still be the prisoner that escaped from SI:7 (the one self-identified as "V.V.")

Patch changes

See also

External links