Volatile Bomb
Inv wildfirebomb poison.png
  • Volatile Bomb
  • Level 100 Survival hunter talent
  • 40 yd range
  • 18 sec cooldown
  • Instant
  • Hurl a bomb at the target, exploding for (45% of Attack power) Fire damage in a cone and coating enemies in volatile wildfire, scorching them for (90% of Attack power) Fire damage over 6 sec.

    Volatile Bomb causes an extra explosion for (24.57% of Attack power) Fire damage against targets affected by Serpent Sting, and refreshes your Serpent Stings when it explodes.
Usable by
Class Hunter
School Physical
Cooldown 18 seconds
Other information
Level available 100
Related debuff
Inv wildfirebomb poison.png
  • Volatile Bomb
  • Suffering (15% of Attack power) Fire damage every 1 sec.
  • Duration: 6 seconds

Volatile Bomb is one of three abilities granted by the level 100 Survival hunter talent [Wildfire Infusion]. It's a modified version of [Wildfire Bomb] that reacts with poison, causing additional explosions on contact with enemies suffering from [Serpent Sting]. The bomb also refreshes the duration of Serpent Sting on targets it hits.

Tips and tactics

  • An extra explosion, or Violent Reaction, occurs for every enemy that's hit by Volatile Bomb while suffering from Serpent Sting. Each explosion damages all enemies in an 8 yard radius.
    • Violent Reaction does not cause additional reactions or refresh Serpent Sting's duration; targets must be hit by Volatile Bomb itself to trigger these effects.
  • Volatile Bomb has synergy with the level 30 talent [Hydra's Bite]. The slight increase to Serpent Sting's damage over time plays into Volatile Bomb's refresh mechanic, and the two extra missiles make it much easier to apply Serpent Sting to large groups of enemies, giving Violent Reaction the potential to deal a huge burst of damage.


Patch changes

See also


External links

Ability Debuff Violent Reaction