Voodoo Zombies

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AllianceVoodoo Zombies
Start Bwemba [55.5, 41.3]
End Bwemba
Level 85 (Requires 85)
Category Rise of the Zandalari
Rewards 16g 54s
Previous A [85] To the Digsite
Next Bad Supplies


Rescue 10 Digsite Survivors.

  • Digsite Survivors rescued (10)


Da people... Dey all zombies, voodoo zombies! Dis ain't gonna be pretty, <name>.

You gotta kill dem.

But once dey killed, dere is a moment where I can save dem. Change dem back into da person dey were before.

We gotta act fast. Da zombies don' rest.


Dis be a rush job wit da voodoo. But it still be dangerous.


We done enough, <name>. We can't keep fighting dese zombies. We need to figure out da source of dis voodoo. An' I tink I know where to start...


Take the zombies to below 10% health. They can't die. Bwemba will turn them back to their normal, dwarven, form.

  • Wha... What is going on? The last thing I remember was sitting down to eat...
  • Oh, my stomach... That food really was awful.
  • The food, there is something wrong with the food!
  • I had just about given up hope.


Optional breadcrumb: A [85] The Troll Incursion / H [85] The Zandalari Menace

  1. B [85] Bwemba's Spirit
  2. A [85] To Fort Livingston / H [85] To Bambala
  3. B [85] Serpents and Poison
  4. B [85] Spirits Are With Us
  5. B [85] Nesingwary Will Know
  6. B [85] Track the Tracker
  7. B [85] The Hunter's Revenge
  8. B [85] Follow that Cat
  9. B [85] Mauti
  10. B [85] How's the Hunter Holding Up?
  11. B [85] Bury Me With Me Boots...
  12. A [85] Warn the Rebel Camp / H [85] Warn Grom'gol
  13. A [85] Defend the Rebel Camp / H [85] Defend Grom'gol
  14. A [85] To the Digsite / H [85] To Hardwrench Hideaway
  15. B [85] Voodoo Zombies
  16. B [85] Bad Supplies
  17. A [85] Making Contact / H [85] Making Contact
  18. N [35H] Booty Bay's Interests
  19. N [85H] A Shiny Reward

Patch changes

External links