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War Games are player-initiated, unrated arena and battleground matches. Using the War Games feature, groups of players can challenge one another to player versus player combat that affects neither ratings nor currency but is intended solely for fun, practice, or recruitment. Unlike other non-rated battleground matches, War Games can be fought against players of the same faction and do not require equal teams in order to commence.

With patch 8.0.1, War Games can no longer be initiated through the PvP interface but the in-game commands /wargame or /wg still work.[1]

Starting a War Game[]

War Games, with patch 8.0.1, can no longer be initiated through the PvP interface but the in-game commands /wargame or /wg still work.[1]

Starting a War Game can only be done by a party leader.

When a War Game challenge is issued, the recipient has a little over a minute to accept. Once he or she does so, each group will be placed in a queue and will receive a pop-up window prompting them to enter the skirmish once it's ready. You will generally be through this queue in less than 30 seconds.

War Games can be issued to BattleTag and RealID friends when using the in-game command.

Command syntax[]

The following pseudo-command illustrates the proper syntax for initiating a War Game:

/wg groupleadername [arena] [tournamentrules]

Groupleadername accepts BattleTag and RealID friends.

Both arena and tournamentrules are optional. If arena is left blank, a random Arena or Battleground will be chosen automatically based on the initiating team's size. Otherwise, the map which most closely resembles what is typed will be selected. This means that you can type only part of the Arena or Battleground name, and the system will select the closest match. If you want to be safe, you can use the entire name of the chosen map to launch a War Game.

If tournamentrules hasn't been set, it will default to false.


War Game skirmish matches are intended solely for fun, training, and recruitment purposes: They provide no experience, Achievement legionpvptier4 [Honor], achievement progression, or win/loss tracking for participants. Individual healing and damage done will be tracked and displayed at the end of each match, just as they are for standard Arena and Battleground games. Uneven team sizes are permitted for Battleground War Games, but Arena War Games can only be initiated between two parties of equal size. You may only issue War Game challenges to characters on your realm.

The maximum size for any War Game is limited only by the capacity of the chosen venue.


The following table lists the available Arenas and Battlegrounds and their respective player caps.

Type Map Player Max Player Min
Blade's Edge Arena Bc icon 10
Nagrand Arena Bc icon
Ruins of Lordaeron Bc icon
Dalaran Sewers Wrath-Logo-Small
The Ring of Valor Wrath-Logo-Small
Tol'Viron Arena Mists of Pandaria
Warsong Gulch 20
Battle for Gilneas Cataclysm
Twin Peaks Cataclysm
Silvershard Mines Mists of Pandaria
Temple of Kotmogu Mists of Pandaria
Arathi Basin 30
Eye of the Storm Bc icon
Strand of the Ancients Wrath-Logo-Small
Alterac Valley 80
Isle of Conquest Wrath-Logo-Small
Other options
Random Battleground 80
All Arenas 10

Patch changes[]


  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Removed from Group Finder UI.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): The War Games command line parameter has been changed to accept BattleTag or RealID friend as the first argument.
  • Cataclysm Patch 4.0.1 (2010-10-12): Undocumented: Added and replaced arena skirmishes. Became available with Arena Season 9, which began on December 15th, 2010.


  • WoW Icon update Hotfix (2020-05-12): Fixed a bug that caused some players to be returned to an incorrect location when leaving a War Game..


  1. ^ a b Blizzard Entertainment Phalanx 2018-07-19. Wargames Removed in BFA. Archived from the original on 2018-09-03. Retrieved on 2018-09-03.

External links[]