Your Charge, Intercept and Intervene abilities are now usable while in combat and in any stance. In addition, your Intervene ability will remove all movement impairing effects.
Patch 7.1.5 (2017-01-10): Now stuns for 2.5 seconds (was 1.5 seconds).
Patch 7.0.3 (2016-07-19): Now only available to Protection and also deals damage to all enemies within 5 yds of the target.
Patch 6.0.2 (2014-10-14): Now causes Charge to stun the target for 1.5 seconds instead of rooting it.
Patch 5.4.0 (2013-09-10): Now roots the target for 4 seconds instead of stunning them for 3 seconds. The 50% reduction to movement speed snare effect for 8 seconds remains unchanged.
Patch 5.2.0 (2013-03-05): Now reduces the target's movement by 50% for 15 seconds (8 seconds in PvP), in addition to its other effects. The 3-second stun/knockdown is now in the diminishing returns category for stuns (same as [Shockwave] and [Storm Bolt]), and not the proc stun diminishing returns category.
Warbringer will now stun the correct target when using macros.
Deterrence now properly prevents the stun effect from the Warrior talent Warbringer.
Patch 5.0.4 (2012-08-28): Now available to all specializations as a level 15 talent (was a tier 3 Protection talent) and redesigned. Your Charge also knocks a target to the ground and stuns it for 3 sec.
Old: Your Charge, Intercept and Intervene abilities are now usable while in combat and in any stance. In addition, your Intervene ability will remove all movement impairing effects.
Patch 4.0.1 (2010-10-12): Moved to tier 3 (was tier 9).
Patch 3.3.2 (2010-02-01): This talent no longer allows Charge and Intercept to break roots or snares. Intervene remains unaffected.