The following is an overview of units appearing in Warcraft: Orcs & Humans. Units are either trained at buildings or summoned by spell-casting units. The units available to each faction have similar or identical abilities, except for Wounded and The Dead, which are grouped together here for convenience. The biggest difference are the spells available to each faction.
Neutral and Hero units cannot be built or summoned, and appear only in Dungeon maps (missions 4 and 8 of each campaign and Custom Games).
Units can deal two types of damage: Basic Damage is reduced by the target's Armor, while Piercing Damage is not. For example, if a Footman (Basic Damage 9, Piercing Damage 1) hits a Grunt (Armor 2), he will always deal (9-2)+1=8 damage. These values have been extracted using the Warcraft Unit Editor v1.50 utility. Note that, unlike in Warcraft II, there is no random factor involved; an attack will always deal a set amount of damage.
All attacks except Catapult projectiles have a 20% chance of missing and dealing no damage.[1]
"Sight" refers to a unit's sight radius - the values listed below only apply when the unit is stationary; mobile units always have a sight radius of 2. This information was acquired through in-game testing.
Peasant / Peon[]
Peasant | |
---|---|
Race | Human |
Statistics | |
Hit Points | 40 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage | N/A |
Piercing Damage | N/A |
Cooldown Time | 30 (chopping wood) |
Range | N/A |
Speed |
8 7 (if carrying goods) |
Sight | 2 |
Priority | 60 |
Decay Rate | N/A |
Production Related | |
Gold | 400 |
Lumber | 0 |
Produced at | Town Hall |
Build time | 750 |
Campaign | |
Unlocked in | Regent |
Peon | |
---|---|
Race | Orc |
Statistics | |
Hit Points | 40 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage | N/A |
Piercing Damage | N/A |
Cooldown Time | 30 (chopping wood) |
Range | N/A |
Speed |
8 7 (if carrying goods) |
Sight | 2 |
Priority | 60 |
Decay Rate | N/A |
Production Related | |
Gold | 400 |
Lumber | 0 |
Produced at | Town Hall |
Build time | 750 |
Campaign | |
Unlocked in | The Swamps of Sorrow |
Footman / Grunt[]
Footman | |
---|---|
Race | Human |
Statistics | |
Hit Points | 60 |
Armor |
2 4 (1 upgrade) 6 (all upgrades) |
Basic Damage |
9 11 (1 upgrade) 13 (all upgrades) |
Piercing Damage | 1 |
Cooldown Time | 40 |
Range | melee |
Speed | 7 |
Sight | 2 |
Priority | 40 |
Decay Rate | N/A |
Production Related | |
Gold | 400 |
Lumber | 0 |
Produced at | Barracks |
Build time | 600 |
Campaign | |
Unlocked in | Regent |
Grunt | |
---|---|
Race | Orc |
Statistics | |
Hit Points | 60 |
Armor |
2 4 (1 upgrade) 6 (all upgrades) |
Basic Damage |
9 11 (1 upgrade) 13 (all upgrades) |
Piercing Damage | 1 |
Cooldown Time | 40 |
Range | melee |
Speed | 7 |
Sight | 2 |
Priority | 40 |
Decay Rate | N/A |
Production Related | |
Gold | 400 |
Lumber | 0 |
Produced at | Barracks |
Build time | 600 |
Campaign | |
Unlocked in | The Swamps of Sorrow |
Archer / Spearman[]
Archer | |
---|---|
Race | Human |
Statistics | |
Hit Points | 60 |
Armor |
1 3 (1 upgrade) 5 (all upgrades) |
Basic Damage | 0 |
Piercing Damage |
4 6 (1 upgrade) 8 (all upgrades) |
Cooldown Time | 61 |
Range | 5 |
Speed | 8 |
Sight | 4 |
Priority | 40 |
Decay Rate | N/A |
Production Related | |
Gold | 450 |
Lumber | 50 |
Produced at | Barracks |
Requires | Lumber Mill |
Build time | 700 |
Campaign | |
Unlocked in | Grand Hamlet |
Spearman | |
---|---|
Race | Orc |
Statistics | |
Hit Points | 60 |
Armor |
1 3 (1 upgrade) 5 (all upgrades) |
Basic Damage | 0 |
Piercing Damage |
5 7 (1 upgrade) 9 (all upgrades) |
Cooldown Time | 60 |
Range | 4 |
Speed | 8 |
Sight | 4 |
Priority | 40 |
Decay Rate | N/A |
Production Related | |
Gold | 450 |
Lumber | 50 |
Produced at | Barracks |
Requires | Lumber Mill |
Build time | 700 |
Campaign | |
Unlocked in | The Borderlands |
Knight / Raider[]
Knight | |
---|---|
Race | Human |
Statistics | |
Hit Points | 90 |
Armor |
5 7 (1 upgrade) 9 (all upgrades) |
Basic Damage |
13 15 (1 upgrade) 17 (all upgrades) |
Piercing Damage | 1 |
Cooldown Time | 40 |
Range | melee |
Speed |
8 9 (1 upgrade) 10 (all upgrades) |
Sight | 3 |
Priority | 45 |
Decay Rate | N/A |
Production Related | |
Gold | 850 |
Lumber | 0 |
Produced at | Barracks |
Requires | Stables and Blacksmith |
Build time | 800 |
Campaign | |
Unlocked in | The Forest of Elwynn |
Raider | |
---|---|
Race | Orc |
Statistics | |
Hit Points | 90 |
Armor |
5 7 (1 upgrade) 9 (all upgrades) |
Basic Damage |
13 15 (1 upgrade) 17 (all upgrades) |
Piercing Damage | 1 |
Cooldown Time | 40 |
Range | melee |
Speed |
8 9 (1 upgrade) 10 (all upgrades) |
Sight | 3 |
Priority | 45 |
Decay Rate | N/A |
Production Related | |
Gold | 850 |
Lumber | 0 |
Produced at | Barracks |
Requires | Kennel and Blacksmith |
Build time | 800 |
Campaign | |
Unlocked in | The Red Ridge Mountains |
Wounded / The Dead[]
Wounded | |
---|---|
Race | Human |
Statistics | |
Hit Points | 40 |
Armor | 0 |
Basic Damage | N/A |
Range | N/A |
Speed | 7 |
Sight | 3 |
Priority | 1 |
The Dead | |
---|---|
Race | Orc |
Statistics | |
Hit Points | 40 |
Armor |
1 3 (1 upgrade) 5 (all upgrades) |
Basic Damage |
4 6 (1 upgrade) 8 (all upgrades) |
Piercing Damage | 1 |
Cooldown Time | 80 |
Range | melee |
Speed | 5 |
Sight | 2 |
Priority | 30 |
Decay Rate | 45 |
Production Related | |
Summoned by | Necrolyte |
Campaign | |
Unlocked in | Grand Hamlet |
Catapults[]
Catapult | |
---|---|
Race | Human |
Statistics | |
Hit Points | 120 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage | 0 |
Piercing Damage |
255 (direct hit) 63 (splash damage) |
Cooldown Time | 320 |
Range | 8 |
Speed | 4 |
Sight | 5 |
Priority | 105 |
Decay Rate | N/A |
Production Related | |
Gold | 900 |
Lumber | 200 |
Produced at | Barracks |
Requires | Blacksmith and Lumber Mill |
Build time | 1000 |
Campaign | |
Unlocked in | Northshire Abbey |
Catapult | |
---|---|
Race | Orc |
Statistics | |
Hit Points | 120 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage | 0 |
Piercing Damage |
255 (direct hit) 63 (splash damage) |
Cooldown Time | 320 |
Range | 8 |
Speed | 4 |
Sight | 5 |
Priority | 105 |
Decay Rate | N/A |
Production Related | |
Gold | 900 |
Lumber | 200 |
Produced at | Barracks |
Requires | Blacksmith and Lumber Mill |
Build time | 1000 |
Campaign | |
Unlocked in | Sunnyglade |
Cleric / Necrolyte[]
Cleric | |
---|---|
Race | Human |
Statistics | |
Hit Points | 40 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage |
0 2 (1 upgrade) 4 (all upgrades) |
Piercing Damage | 6 |
Cooldown Time | 50 |
Range | 1 |
Speed | 6 |
Sight | 2 |
Priority | 50 |
Decay Rate | N/A |
Production Related | |
Gold | 700 |
Lumber | 0 |
Produced at | Church |
Build time | 800 |
Campaign | |
Unlocked in | Kyross |
Necrolyte | |
---|---|
Race | Orc |
Statistics | |
Hit Points | 40 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage |
0 2 (1 upgrade) 4 (all upgrades) |
Piercing Damage | 6 |
Cooldown Time | 50 |
Range | 2 |
Speed | 6 |
Sight | 3 |
Priority | 50 |
Decay Rate | N/A |
Production Related | |
Gold | 700 |
Lumber | 0 |
Produced at | Temple |
Build time | 800 |
Campaign | |
Unlocked in | Grand Hamlet |
Conjurer / Warlock[]
Conjurer | |
---|---|
Race | Human |
Statistics | |
Hit Points | 40 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage |
0 2 (1 upgrade) 4 (all upgrades) |
Piercing Damage | 6 |
Cooldown Time | 60 |
Range | 3 |
Speed | 6 |
Sight | 4 |
Priority | 55 |
Decay Rate | N/A |
Production Related | |
Gold | 900 |
Lumber | 0 |
Produced at | Tower |
Build time | 900 |
Campaign | |
Unlocked in | Sunnyglade |
Warlock | |
---|---|
Race | Orc |
Statistics | |
Hit Points | 40 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage |
0 2 (1 upgrade) 4 (all upgrades) |
Piercing Damage | 6 |
Cooldown Time | 60 |
Range | 2 |
Speed | 6 |
Sight | 3 |
Priority | 55 |
Decay Rate | N/A |
Production Related | |
Gold | 900 |
Lumber | 0 |
Produced at | Tower |
Build time | 900 |
Campaign | |
Unlocked in | The Black Morass |
Scorpion / Spider[]
Scorpion | |
---|---|
Race | Human |
Statistics | |
Hit Points | 30 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage |
0 2 (1 upgrade) 4 (all upgrades) |
Piercing Damage | 3 |
Cooldown Time | 50 |
Range | melee |
Speed | 10 |
Sight | 2 |
Priority | 35 |
Decay Rate | 45 |
Production Related | |
Summoned by | Conjurer |
Campaign | |
Unlocked in | Sunnyglade |
Spider | |
---|---|
Race | Orc |
Statistics | |
Hit Points | 30 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage |
3 5 (1 upgrade) 7 (all upgrades) |
Piercing Damage | 1 |
Cooldown Time | 30 |
Range | melee |
Speed | 10 |
Sight | 2 |
Priority | 32 |
Decay Rate | 45 |
Production Related | |
Summoned by | Warlock |
Campaign | |
Unlocked in | The Black Morass |
Water Elemental / Daemons[]
Water Elemental | |
---|---|
Race | Human |
Statistics | |
Hit Points | 250 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage |
0 2 (1 upgrade) 4 (all upgrades) |
Piercing Damage | 40 |
Cooldown Time | 63 |
Range | 3 |
Speed | 7 |
Sight | 4 |
Priority | 70 |
Decay Rate | 45 |
Production Related | |
Summoned by | Conjurer |
Campaign | |
Unlocked in | Rockard and Stonard |
Daemon | |
---|---|
Race | Orc |
Statistics | |
Hit Points | 300 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage |
65 67 (1 upgrade) 69 (all upgrades) |
Piercing Damage | 0 |
Cooldown Time | 80 |
Range | melee |
Speed | 7 |
Sight | 3 |
Priority | 70 |
Decay Rate | 45 |
Production Related | |
Summoned by | Warlock |
Campaign | |
Unlocked in | Goldshire and Moonbrook |
Neutral Units[]
Brigand | |
---|---|
Race | Neutral |
Statistics | |
Hit Points | 40 |
Armor |
4 8 (upgraded) |
Basic Damage |
9 13 (upgraded) |
Piercing Damage | 1 |
Cooldown Time | 40 |
Range | melee |
Speed | 7 |
Sight | 2 |
Priority | 41 |
Fire Elemental | |
---|---|
Race | Neutral |
Statistics | |
Hit Points | 200 |
Armor |
0 4 (upgraded) |
Basic Damage |
40 44 (upgraded) |
Piercing Damage | 0 |
Cooldown Time | 64 |
Range | melee |
Speed | 7 |
Sight | 3 |
Priority | 41 |
Ogre | |
---|---|
Race | Neutral |
Statistics | |
Hit Points | 60 |
Armor |
3 7 (upgraded) |
Basic Damage |
12 16 (upgraded) |
Piercing Damage | 1 |
Cooldown Time | 50 |
Range | melee |
Speed | 7 |
Sight | 3 |
Priority | 41 |
Skeleton | |
---|---|
Race | Neutral |
Statistics | |
Hit Points | 30 |
Armor |
2 6 (upgraded) |
Basic Damage |
9 13 (upgraded) |
Piercing Damage | 1 |
Cooldown Time | 70 |
Range | melee |
Speed | 5 |
Sight | 3 |
Priority | 41 |
Slime | |
---|---|
Race | Neutral |
Statistics | |
Hit Points | 150 |
Armor |
10 14 (upgraded) |
Basic Damage |
0 4 (upgraded) |
Piercing Damage | 1 |
Cooldown Time | 80 |
Range | melee |
Speed | 7 |
Sight | 3 |
Priority | 41 |
Heroes[]
Lothar / Garona[]
Lothar | |
---|---|
Race | Human |
Statistics | |
Hit Points | 50 |
Armor |
5 7 (1 upgrade) 9 (all upgrades) |
Basic Damage |
15 17 (1 upgrade) 19 (all upgrades) |
Piercing Damage | 1 |
Cooldown Time | 40 |
Range | melee |
Speed | 8 |
Sight | 3 |
Priority | 1 |
Garona | |
---|---|
Race | Orc |
Statistics | |
Hit Points | 30 |
Armor |
0 2 (1 upgrade) 4 (all upgrades) |
Basic Damage | N/A |
Piercing Damage | N/A |
Cooldown Time | N/A |
Range | N/A |
Speed | 6 |
Sight | 3 |
Priority | 1 |
Neutral Heroes[]
Griselda | |
---|---|
Race | Neutral |
Statistics | |
Hit Points | 30 |
Armor | 0 |
Basic Damage | N/A |
Piercing Damage | N/A |
Cooldown Time | N/A |
Range | N/A |
Speed | 6 |
Sight | 3 |
Priority | 1 |
Medivh | |
---|---|
Race | Neutral |
Statistics | |
Hit Points | 150 |
Armor |
0 4 (upgraded) |
Basic Damage |
0 4 (upgraded) |
Piercing Damage | 10 |
Cooldown Time | 30 |
Range | 5 |
Speed | 10 |
Sight | 3 |
Priority | 1 |
Unused Units and Costs[]
The game contains some data for an unused unit, the Dragon. If added to the game, it is revealed to have 250 Hit Points and uses the Ogre portrait, but cannot do anything except move and die. In addition, some units that cannot be built in-game are given gold costs, as seen in the table below: [2]
Unit | Cost () |
---|---|
The Dead | 100 |
Scorpion, Slime, Spider | 200 |
Skeleton | 400 |
Brigand | 500 |
Ogre | 900 |
Fire Elemental | 1500 |
Daemon, Water Elemental | 2000 |
Garona, Griselda, Lothar, Medivh, Wounded | 2500 |
References[]
- ^ Warcraft: Orcs & Humans Insider's Guide, pg. 6
- ^ Warcraft: Orcs & Humans. The Cutting Room Floor. Retrieved on 2021-06-02.
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