Level 1: (Buff) Decrease Damage Reduction per Target from .15 to .10
Level 2: (Buff) Decrease Damage Reduction per Target from .15 to .10
Level 3: (Buff) Decrease Damage Reduction per Target from .15 to .10
Far Sight
Level 1: (Buff) No mana cost; Cooldown 60 seconds
Level 2: (Buff) No mana cost; Cooldown 45 seconds
Level 3: (Buff) No mana cost; Cooldown 30 seconds
Tauren Chieftain
Base Speed: (Buff) Base speed increase 270 to 290
Reduce duration for reincarnation to occur - 7 seconds to 5 seconds
War Stomp
Level 1: (Buff) Increase damage from 25 to 30
Level 2: (Buff) Increase damage from 50 to 60
Level 3: (Buff) Increase damage from 75 to 90
Dread Lord
Base Speed: (Buff) Base speed increase 270 to 290
Carrion Swarm
(Buff) Mana Cost (all levels) 110 to 100
(Buff) Can now target mechanical units
Sleep
(Buff) Cool down (all levels) 6 sec to 4 sec
(Buff) Mana Reduction 100, 75, 50 to 80, 65, 50
(Nerf) Duration 20(5), 40(10), 60(15) to 15(4), 35(8), 55(12)
Vampiric Aura: Increased bonus for DL
Level 1: (Buff) DL 15% to 20%
Level 2: (Buff) DL 30% to 35%
Level 3: (Buff) DL 45% to 50%
Crypt Lord
Base Speed: (Buff) Base speed increase 270 → 290
Carrion Beetles
(Buff) Increased HP and movement speed
Level 1: (Buff) Increase HP from 140 to 170; Increase movement speed from 270 to 290
Level 2: (Buff) Increase HP from 275 to 330; Increase movement speed from 270 to 290
Level 3: (Buff) Increase HP from 410 to 490; Increase movement speed from 270 to 290
Impale
Level 1: (Buff) Increase damage from 50 to 75
Level 2: (Buff) Increase damage from 80 to 120
Level 3: (Buff) Increase damage from 110 to 165
Lich
Base Speed: (Buff) Base speed increase 270 to 290
Priestess of the Moon
Attack Speed (cool down): (Buff) change default from 2.46 to 2.33
Keeper of the Grove
Hero Starting Attributes: (Buff) Intelligence 18 to 19
Tranquility
(Buff) Add a 3-sec invulnerability to the start of the cast
Duration:(Nerf) 30-sec to 15-sec
Heal: (Buff) 20 to 40 heal/per sec
Entangling Roots
Unit Root: (Nerf) Lvl 2; 24-sec to 18-sec
Unit Root: (Nerf) Lvl 3; 36-sec to 30-sec
Hero Root: (Buff) Lvl 2; 3-sec to 5-sec
Hero Root: (Buff) Lvl 3, 5-sec to 7-sec
Da Per-sec: (Buff) Lvl 2; 15 Da to 20 Da
Da Per-sec: (Buff) Lvl 3, 25 Damage to 30 Damage
Force of Nature
(Buff) Treants; 14 Damage to 16 Damage (12.5% increase)
Warden
Blink
Level 2: (Buff) Reduce cooldown from 10 sec to 7 sec
Level 3: (Nerf) Increase cooldown from 1 sec to 4 sec
===Naga Sea Witch
Base Speed: (Buff) Base speed increase 270 to 290
Pandaren Brewmaster
Base Speed: (Buff) Base speed increase 270 to 290
Goblin Tinker
Base Speed: (Buff) Base speed increase 270 to 290
Cluster Rockets
Allow targeting air units
Level 1: (Buff) Increase base damage from 8.75 to 11.25 → 10 damage increase
Level 2: (Buff) Increase base damage from 16.25 to 18.75 → 10 damage increase
Level 3: (Buff) Increase base damage from 25 to 27.5 → 10 damage increase
Goblin Alchemist
Base Speed: (Buff) Base speed increase 270 to 290
Healing Spray: No longer heals enemy units
Acid Bomb
Level 1: (Buff) Increase Damage from 5 to 8 (Total Damage 75 to 120; Secondary Damage 3 to 5)
Level 2: (Buff) Increase Damage from 10 to 13 (Total Damage 150 to 195; Secondary Damage 6.5 to 8.5)
Level 3: (Buff) Increase Damage from 15 to 18 (Total Damage 225 to 270; Secondary Damage 10 to 12)
Firelord
Incinerate
Level 1: (Buff) Increase Bonus damage multiplier from 1 to 2, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4
Level 2: (Buff) Increase Bonus damage multiplier from 2 to 3, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4
Level 3: (Buff) Increase Bonus damage multiplier from 3 to 4, Death Damage Full Area from 100 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4
Soul Burn
Level 1: (Buff) Increase duration increased from 14(6) to 16(7); Increase Damage from 100 to 125
Level 2: (Buff) Increase duration increased from 16(7) to 18(8). Increase Damage from 225 to 270
Level 3: (Buff) Increase duration increased from 18(8) to 20(9). Increase Damage from 375 to 450
Dark Ranger
Life Drain
Level 1: (Buff) Increase damage per sec from 25 to 30; Reduce Mana cost from 75 to 50
Level 2: (Buff) Increase damage per sec from 40 to 45, Reduce Mana cost from 75 to 50
Level 3: (Buff) Increase damage per sec from 55 to 60, Reduce Mana cost from 75 to 50
Map Pools
1v1
(2)TerenasStand_LV
(2)Plunderisle_LV
(2)TheTwoRivers_LV
(2)RoadToStratholme_LV
(2)EchoIsle
(2)TirisfalGlades_LV
(2)Amazonia(COMMUNITY)
(2)LastRefuge-1.3(COMMUNITY)
(4)Floodplains1v1_LV
(4)TwistedMeadows
(4)TurtleRock
2v2
(4)PhantomGrove_LV
(4)Avalanche_LV
(4)TurtleRock
(4)Duskwood_LV
(4)BridgeTooNear_LV
(4)FrozenClover_LV
(4)TidewaterGlades_LV
(4)LostTemple
(4)TwistedMeadows
(6)Duststorm_LV
(6)GnollWood
3v3
(6)ThunderLake_LV
(6)GnollWood
(6)Monsoon_LV
(6)DarkForest
(6)UpperKingdom
(6)RuinsOfStratholme
(8)Mur’gulOasis_LV
(6)RollingHills
(6)TimbermawHold
(6)StranglethornVale
(8)Battleground_LV
4v4
(8)Feralas_LV
(8)Northshire_LV
(8)Sanctuary_LV
(8)TwilightRuins_LV
(8)Battleground_LV
(8)Deadlock_LV
(8)GolemsInTheMist_LV
(8)Mur’gulOasis_LV
(8)MarketSquare
(8)GoldRush
(8)Friends
(8)BlastedLands
FFA
(4)Deathrose
(6)Duststorm_LV
(6)EmeraldShores
(6)StranglethornVale
(6)Monsoon_LV
(6)ThunderLake_LV
(8)Deadlock_LV
(8)Mur’gulOasis_LV
(8)TwilightRuins_LV
(8)Battleground_LV
World Editor Improvements
General Limit Increases
Object limit increased to 30,000
Map size limit increased to 480 x 480
Tile set limit increased to 16
Max execution number increased to 1666666
Max food limit increased to 999
Max resource limit increased to 9999999
Array size increased from 8192 to 32768
Display mana bar
New Natives
DecPlayerTechResearched; takes player whichPlayer, integer techid, integer levels returns nothing // Opposite to IncPlayerTechResearched
SetSpecialEffectColorByPlayer; takes effect whichEffect, player whichPlayer returns nothing
SetSpecialEffectPosition; takes effect whichEffect, real x, real y, real z returns nothing
SetSpecialEffectPositionLoc; takes effect whichEffect, location loc returns nothing
SetSpecialEffectOrientation; takes effect whichEffect, real yaw, real pitch, real roll returns nothing
SetSpecialEffectPitch; takes effect whichEffect, real pitch returns nothing
SetSpecialEffectRoll; takes effect whichEffect, real roll returns nothing
SetSpecialEffectTime; takes effect whichEffect, real time returns nothing // Think this won't solve the leak problem
SetSpecialEffectTimeScale; takes effect whichEffect, real timeScale returns nothing
SetSpecialEffectX; takes effect whichEffect, real x returns nothing
SetSpecialEffectY; takes effect whichEffect, real y returns nothing
SetSpecialEffectYaw; takes effect whichEffect, real yaw returns nothing
SetSpecialEffectZ; takes effect whichEffect, real z returns nothing
SetUnitAbilityCooldown; takes unit whichUnit, integer abilId, integer level, real cooldown returns nothing // Set ability cooldown for this specific unit
SetUnitArmor; takes unit whichUnit, real armorAmount returns nothing
SetUnitAttackCooldown; takes unit whichUnit, real cooldown, integer weaponIndex returns nothing // Set all future attack cooldown for this specific unit
SetUnitBaseDamage; takes unit whichUnit, integer baseDamage, integer weaponIndex returns nothing
SetUnitDiceNumber; takes unit whichUnit, integer diceNumber, integer weaponIndex returns nothing
SetUnitDiceSides; takes unit whichUnit, integer diceSides, integer weaponIndex returns nothing
SetUnitName; takes unit whichUnit, string name returns nothing
UnitCancelTimedLife; takes unit whichUnit returns nothing