Patch 1.29.0a was a major patch that was released on March 15, 2018. This patch was never released to the live production, only the PTR.
Specific Changes & Improvements[]
- Team colors revision v2 (Props to Erkan for setting us on the path)
- Camera reset to 1.28 height
Bug Fixes[]
- Korean client crash resolved
- Custom hotkeys no longer unbind Esc
- Matchmaking now starts when using community maps
- Alchemist's Healing Spray now self-heals
- Various missing textures located (Thanks to TriggerHappy for the test map)
- Default resolution no longer resembles Felwood
- World Editor limits raised for reals:
- Neutral Units - 2,048
- Neutral Buildings - 384
- Player Units - 4,320
- Player Buildings - 2,400
- Items - 1,024
- Queuing actions behaves correctly
- Ladder maps cleansed of sneaky tower locations near starting mines
Hero Balance Updates[]
Blademaster[]
- Mirror Image
- Decreased Mana cost (all levels) from 115 to 100
Shadow Hunter[]
- Serpent Wards
- Level 1: Increase damage from 11-13 to 14 to 16; Increase HP from 75 to 90
- Level 2: Increase damage from 23-26 to 27-30; Increase HP from 135 to 165
- Level 3: Increase damage from 41-45 to 48 to 52; Increase HP from 135 to 200
Dread Lord[]
- Carrion Swarm
- (Buff) Max Damage increased
- Level 1: 300 Dmg to 400 Dmg
- Level 2: 600 Dmg to 700 Dmg
- Level 3: 1000 Dmg 1200 Dmg
Demon Hunter[]
- Mana Burn
- (Nerf) Mana cost increase from 50 to 60
Priestess of the Moon[]
- Attack Speed
- (Buff) change default from 2.46 to 2.33
Scout[]
- Increase movement speed from 270 to 300
- Level 1: Reduce mana cost from 100 to 50
- Level 2: Reduce mana cost from 75 to 50
Known Issues[]
- Selecting LAN in Asian locales crashes the client
- Esc on Mac has a chance to close the client
- Opening a scoreboard will temporarily freeze the game during a multiplayer match
- TriggerAddCondition() now requires you to add (Condition()) around the "function funcname"
- Constant native DecPlayerTechResearched not working
- The GUI equivalent for SetAbilityOnIcon and GetAbilityOnIcon have invalid parameters causing the editor to throw errors
- World Editor crashes with bad IF statement syntax
- Cannot set research to a lower level using SetPlayerTechResearched
- DecPlayerTechResearched causes SetPlayerTechResearched to set level at a lower value
- PlaySpecialEffect and PlaySpecialEffectWithTimeScale are not working correctly
- The Italian client is missing menus
Notes[]
- Replays are incompatible between major game versions
- This will be the last version to support Windows XP