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Version | 2.0.2 | ||||
Release date | April 15, 2025 | ||||
Initial version | 22761 | ||||
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Patch chronology | |||||
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Patches • Patches category |
Warcraft III patch 2.0.2 is a new patch that was released after 2.0.1.
It was released on 15 April 2025.
Changes[]
Performance[]
- Fixed an issue on production servers that caused the game to hitch every few seconds for some players
Bugfixes[]
- Fixed an issue where players could not join a private custom game by name if they did not have the map downloaded
General
- Added Classic Campaign background screens which will be enabled if players are playing through the Campaign on Classic graphics
- Added Classic menu screen from ROC and TFT which can be customized in the option menu
- Updated various Reforged Campaign background screens
Lighting
- Reforged environment lighting direction adjusted to match Classic/Classic HD
- Dungeon biome lighting overhauled to better fit Classic lighting
- Minor brightness adjustments
Map Pool[]
- 1v1, 2v2, 3v3, and 4v4 map pools have been updated
World Editor[]
- New Orb of Slow of ability (AIno) and new Orb of Slow debuff (Bson)
- Fixed the Defense Type Change upgrade effect so it now properly changes armor
Balance[]
Items[]
- Sentry Ward vision reduced from 1600 to 1200
- Sentry Ward health reduced from 200 to 50
- Sentry Wards are now magic immune
- Healing Ward charges reduced from 3 to 2
- Healing Ward area of effect reduced from 500 to 450
- Healing Wards are now magic immune
- Ring of Protection +4 removed from drop pool
- Ring of Protection +3 added to drop pool
- Ring of Protection +3 gold cost reduced from 150 to 125 (matches Ring of Protection +4)
- Backpack shop requirement removed for all races
- Orb of Darkness will now spawn level 2 Dark Minions
- Ancient Jango of Endurance movement speed increased from 5 to 7.5 and attack rate from 3 to 3.5%
- Legion of Doom-Horn movement speed increased from 5% to 7.5%, health regen per second increased from 0.3 to 0.35.
Human[]
- Orb of Fire replaced with Orb of Slow
- Costs 325 gold
- Provides +5 damage
- Orb of Slow has a 25% chance to proc on units, and 10% chance to proc on heroes. Applies a 25% attack speed and 55% movement speed slow to the target for 10(5) seconds
- Orb of Slow debuff is undispellable and affects magic immune units
- Orb of Slow debuff stacks with other sources of slow. Note that the minimum movement speed in melee games is 150
- Flame Strike mana cost reduced from 135/135/135 to 125/125/125
- Siphon Mana area of effect reduced from 800 to 700
- Banish cooldown increased from 0/0/0 to 4/2/0 seconds
- Holy Light cooldown increased from 5/5/5 to 5.5/5.5/5.5 seconds
- Devotion Aura armor bonus decreased from 2/4/6 to 2/3.5/5
- Militia Armor reduced from 4 to 3
- Defend piercing damage reduction reduced from 65% to 50%
- Defend deflection chance reduced from 30% to 25%
- Defend cost reduced from 150/100 to 125/75
- Defend research time reduced from 45 to 40 seconds
- Slow duration reduced from 60 to 45 seconds
- Invisibility Range increase from 300 to 400
- Heal range increased from 250 to 350
- Flying Machine movement speed reduced from 400 to 375
- Arcane Vault requirement removed from Dragon Hawks and Cloud upgrade
Orc[]
- Orb of Lightning damage against summoned units increased from 150 to 200
- Mirror Image cooldown increased from 3 to 5 seconds
- Great Hall build time reduced from 140 to 135 seconds
- Wind Rider level reduced from 4 to 3
- Envenomed Spears damage per tick reduced from 4 to 3
- Wind Rider movement speed reduced from 320 to 310
- Sentry Wards, Stasis Traps, and Healing Wards are now magic immune
- Sentry Ward health reduced from 200 to 50
- Stasis Trap health reduced from 100 to 25
- Stasis Trap detonation radius reduced 400 to 350
- Stasis Trap stun duration reduced from 6(2.5) to 4(2) seconds
- Healing Wards duration reduced from 30 to 25 seconds
- Healing Ward area of effect reduced from 500 to 450
- Tauren now have Resistant Skin
- Tauren cost increased from 280/80 to 300/100
Night Elf[]
- Orb of Venom damage per tick reduced from 9 to 8
- Keeper of the Grove strength gain increased from 1.8 to 2
- Treant attack cooldown reduced from 1.75 to 1.65 seconds
- Wisp lumber gather interval reduced from 8 to 7 seconds
- Upgrade Moon Glaives now changes Huntress armor type to Heavy
- Upgrade Moon Glaives cost increased from 100/150 to 125/175
- Upgrade Moon Glaives research time increased from 35 to 60 seconds
- Huntress movement speed reduced from 350 to 340
- Ultra Vision research time reduced from 45 to 30 seconds
- Chimaera movement speed increased from 250 to 270
- Vorpal Blades upgrade now grants an additional 10 damage
Undead[]
- Wand of Negation is now a single target dispel that deals 200 damage to summoned units
- Wand of Negation charges increased from 2 to 4
- Ritual Dagger cost reduced from 100 to 75
- Ritual Dagger charges reduced from 2 to 1
- Ritual Dagger healing increased from 175 to 200
- Frost Nova range reduced from 800 to 700
- Carrion Swarm damage increased from 75/125/200 to 75/135/200
- Nerubian Tower attack cooldown reduced from 1.3 to 1.15 seconds
- Burrow research time reduced from 45 to 30 seconds
- Gargoyle movement speed reduced from 375 to 350
- Cripple mana cost decreased from 100 to 90
- Anti Magic Shield blocked damage reduced from 420 to 300
- Disease Clouds spawned on Abomination death no longer have collision
- Frost Wyrm air attack now has an area of effect (same as ground attack)
- Frost Wyrm ground and air attack range increased from 300 to 375
Neutral[]
- Level 1 Rain of Fire range increased from 700 to 800
- Dark Ranger Drain Life can now transfer life to a friendly unit.
Creeps[]
- Poison Treants no longer have entangled roots. Health increased from 290 to 350
- Spitting Spider armor type changed from Heavy to Medium and Health reduced from 400 to 350
- Giant Spider Health reduced from 550 to 500
- Satyr Hellcaller level reduced from 9 to 8
- Giant Wolf stock delay increased from 220 to 440
- Satyr Shadow Dancer cost decreased from 200 to 190 gold
- Immolation damage reduced from 10 to 5
- Entangle root duration from 10(3) to 6(3) seconds. Range reduced from 800 to 600
- Frost Nova slow decreased from 4 to 2 seconds
- Unholy Frenzy HP drain reduced from 4 to 2
- Brilliance Aura reduce mana regeneration from 1 to 0.5
- Polymorph mana cost reduced from 225 to 200. Duration reduced from 25 to 20 seconds
- Healing Wave heal amount reduced from 215 to 130. Jumps reduced from 4 to 3
- Cold Arrows duration increased from 3(0.75) to 3(1) seconds and damage from 0.25 to 1
- Diseased Cloud duration reduced from 120 to 75 seconds
- Animate Dead reduced duration from 120 to 40 seconds and mana cost reduced from 250 to 150. Cooldown reduced from 240 to 180 seconds
- Parasite duration reduced from 30 to 15 seconds
- Blizzard casting time reduced from 1 to 0.599 seconds
- Rain of Fire casting time reduced from 1 to 0.599 seconds
- Skink movement speed reduced from 200 to 100
- Apprentice Wizard health increased from 180 to 200 and damage by 2
- Fallen Priest damage increased by 2
- Lightning Lizard armor type changed from Heavy to Medium. Health increased from 280 to 300. Dice damage reduced by 2
- Salamander Hatchling armor type changed from Heavy to Medium. Damage reduced by 1
- Arachnathid Earth-borer Shadow Strike and mana removed. Health increased from 400 to 450
- Murgul Snarecaster Health increased from 375 to 400. Damage reduced by 1
- Skeletal Orc Champion - Death Coil removed. Now has Cripple and Vampiric Aura
- Infernal Machine now has Unholy Aura
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