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For warrior abilities and talents on Classic servers, see Warrior abilities (Classic).

Warrior abilities are abilities used by warriors. Most abilities are available to all specializations, while some are specific to one (or two) specializations.

Class[]

All warriors automatically learn the following spells at the specified level, regardless of specialization.

Ability Level
[Slam] 1
[Charge] 2
[Shield Slam] 3
[Hamstring] 4
[Victory Rush] 5
[Shield Block] 6
[Pummel] 7
[Taunt] 8
[Whirlwind] 9
[Battle Shout] 10
[Execute] 10/B Warrior [1-10] A Warrior's End
[Heroic Throw] 10

Specializations[]

The three warrior specializations are Arms (melee DPS), Fury (melee DPS) and Protection (tanking).

For a summary of the character and strengths of each spec, see Warrior specializations.

Talents[]

Talents become available at level 10. They can be changed at any time outside of combat, except during a PvP match or Mythic+ dungeon. A talented ability cannot be changed while it is on cooldown.

Row 5 is locked until 8 points are spent, and row 8 is locked until 20 points are spent.

Class talents[]

Tier Talent Ranks Requirement
1 [Battle Stance] 1 Arms/Protection only; Automatic for Arms
[Berserker Stance] 1 Fury only; Automatic
[Defensive Stance] 1 Automatic for Arms/Protection
2 [Berserker Rage] 1 Battle Stance/Berserker Stance
[Impending Victory] 1 Battle Stance/Berserker Stance
[War Machine] 1 Battle Stance/Berserker Stance OR Defensive Stance
[Intervene] 1 Defensive Stance
[Rallying Cry] 1 Defensive Stance
3 [Berserker Shout]/
[Piercing Howl]
1 Berserker Rage
[Fast Footwork] 1 Berserker Rage OR Impending Victory OR War Machine
[Spell Reflection] 1 War Machine
[Leeching Strikes] 1 War Machine OR Intervene OR Rallying Cry
[Inspiring Presence]/
[Second Wind]
1 Rallying Cry
4 [Frothing Berserker] 1 Berserker Rage/Piercing Howl OR Fancy Footwork
[Heroic Leap] 1 Fancy Footwork OR Spell Reflection
[Intimidating Shout] 1 Spell Reflection
[Thunder Clap] 1 Spell Reflection OR Leeching Strikes
[Furious Blows] 1 Leeching Strikes OR Inspiring Presence/Second Wind
5 [Wrecking Throw]/
[Shattering Throw]
1 Frothing Berserker
[Crushing Force] 2 Frothing Berserker
[Pain and Gain] 1 Frothing Berseker OR Heroic Leap
[Cacophonous Roar]/
[Menace]
1 Intimidating Shout
[Storm Bolt] 1 Thunder Clap OR Furious Blows
[Overwhelming Rage] 2 Furious Blows
[Sidearm]/
[Concussive Blows]
1 Furious Blows
6 [Reinforced Plates] 1 Wrecking Throw/Shattering Throw OR Crushing Force OR Pain and Gain
[Bounding Stride] 1 Heroic Leap
[Blood and Thunder]/
[Crackling Thunder]
1 Thunder Clap
[Barbaric Training] 1 Storm Bolt OR Overwhelming Rage OR Sidearm/Concussive Blows
7 [Honed Reflexes] 1 Pain and Gain OR Reinforced Plates OR Bounding Stride
[Bitter Immunity] 1 Bounding Stride
[Double Time] 1 Cacophonous Roar/Menace OR Bounding Stride OR Blood and Thunder/Crackling Thunder
[Titanic Throw] 1 Blood and Thunder/Crackling Thunder
[Seismic Reverberation] 1 Storm Bolt OR Blood and Thunder/Crackling Thunder OR Barbaric Training
8 [Armored to the Teeth] 2 Reinforced Plate OR Honed Reflexes
[Wild Strikes] 2 Honed Reflexes OR Bitter Immunity OR Double Time
[Dual Wield Specialization] 1 Double Time
[Cruel Strikes] 2 Double Time OR Titanic Throw OR Seismic Reverberation
[Endurance Training] 1 Seismic Reverberation
9 [Avatar] 1 Armored to the Teeth
[Thunderous Roar] 1 Wild Strikes
[Spear of Bastion] 1 Cruel Strikes
[Shockwave] 1 Endurance Training
10 [Blademaster's Torment]/
[Warlord's Torment]
1 Avatar (Arms only)
[Berserker's Torment]/
[Titan's Torment]
1 Avatar (Fury only)
[Immovable Object]/
[Unstoppable Force]
1 Avatar (Protection only)
[Uproar] 1 Thunderous Roar
[Thunderous Words] 1 Thunderous Roar
[Piercing Verdict] 1 Spear of Bastion
[Elysian Might] 1 Spear of Bastion
[Rumbling Earth] 1 Shockwave
[Sonic Boom] 1 Shockwave

Specialization talents[]

PvP talents[]

PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).

These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.

Glyphs[]

Glyphs are items that can change a spell or ability's visual appearance. Most glyphs are crafted by scribes, are color-coded by class, and can be applied as early as level 11. They can be removed at any time outside of combat using  [Vanishing Powder].

Glyph Used on
 [Glyph of Burning Anger] [Enrage]
 [Glyph of Falling Thunder] [Heroic Leap]
 [Glyph of Gushing Wound] [Deep Wounds]
[Mastery: Deep Wounds]
 [Glyph of Hawk Feast] [Execute]
 [Glyph of Mighty Victory] [Victory Rush]
 [Glyph of the Blazing Savior] [Intervene]
 [Glyph of the Blazing Trail] [Charge]
 [Glyph of the Weaponmaster] [Recklessness]
 [Glyph of Thunder Strike] [Thunder Clap]
 [Glyph of the Heaved Armament] [Heroic Throw]

See also[]