Balance Grow a magical mushroom with 5 health at the target location that lasts 20 sec.
The mushroom emits a fungal cloud that slows all enemies within 5 yards by 50%.
Only 3 mushrooms can be placed at one time.
Grow a magical mushroom with 5 health at the target ally's location, restoring (56.445% of spell power) health to three injured allies within 10 yards of its location every 2 sec for 30 sec.
Wild Mushroom is a Druid spell, learned at level 84. Balance druids can create up to three mushrooms anywhere of the druid's choice within range that last for 20 sec. Restoration druids can create one mushroom under an ally to heal up to 3 injured allies within the area of effect for 30 sec.
Patch 6.0.2 (2014-10-14): No longer becomes invisible and can no longer be detonated/bloomed.
Balance: Now begins snaring enemies immediately when summoned, lasts 20 seconds, and can no longer be detonated to deal damage. Restoration: Now has 30-second cooldown, lasts for 30 sec, provides periodic healing to nearby allies, and no longer collects [Rejuvenation] overhealing.
Hotfix (2013-10-02):Raise Dead and Wild Mushroom: Plague (obtained through Druid's Symbiosis) should no longer cause each other's summons to despawn.
Patch 5.4.0 (2013-09-10): Wild Mushroom for Restoration Druids now summons a single mushroom at the friendly target's location. If the mushroom is recast, the mushroom moves to the new location and retains its accumulated bonus healing.
A single mushroom now heals for as much as what 3 mushrooms combined healed for previously.
The amount of healing stored on a Wild Mushroom is now reduced by Battle Fatigue.
Wild Mushroom and Wild Mushroom: Bloom now have a shared 3-second cooldown.
Patch 5.2.0 (2013-03-05): Restoration: Wild Mushrooms will now gain 25% of the overhealing performed by the Druid's [Rejuvenation] effects, up to a maximum of 33% of the Druid's health in bonus healing, and growing larger as they do so. When [Wild Mushroom: Bloom] is cast, this bonus healing will be divided evenly amongst targets in the area of effect.