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| cast time = Instant |
| cast time = Instant |
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| cooldown = 2 min |
| cooldown = 2 min |
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− | | debuff_name = |
+ | | debuff_name = Wild Mark |
− | | debuff_image= |
+ | | debuff_image= ability_ardenweald_hunter |
| debuff_type = Magic |
| debuff_type = Magic |
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− | | debuff_desc = |
+ | | debuff_desc = Damage taken from the hunter increased by 5%. |
}} |
}} |
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'''Wild Spirits''' is a [[hunter]] [[ability]] unlocked for the members of the [[Night Fae Covenant]]. |
'''Wild Spirits''' is a [[hunter]] [[ability]] unlocked for the members of the [[Night Fae Covenant]]. |
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+ | |||
+ | ==Note== |
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+ | *Despite the ability claiming to place [[Hunter's Mark]] on the target, it actually places a unique debuff called Wild Mark. This ability is functionally different from Hunter's Mark in all ways and does '''not''' allow the hunter to see enemies through stealth. |
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==Patch changes== |
==Patch changes== |
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− | *{{Patch 9.0.2|note=Added}} |
+ | *{{Patch 9.0.2|note=Added.}} |
==External links== |
==External links== |
Revision as of 06:36, 21 December 2020
Wild Spirits | |
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| |
Properties | |
Class | Hunter |
School | Nature |
Cooldown | 2 min |
Related debuff | |
|
Wild Spirits is a hunter ability unlocked for the members of the Night Fae Covenant.
Note
- Despite the ability claiming to place [Hunter's Mark] on the target, it actually places a unique debuff called Wild Mark. This ability is functionally different from Hunter's Mark in all ways and does not allow the hunter to see enemies through stealth.
Patch changes
- Patch 9.0.2 (2020-11-17): Added.