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Wild Spirits
Ability ardenweald hunter
  • Wild Spirits
  • Hunter ability
  • 40 yd range
  • 2 min cooldown
  • Instant
  • Evoke the energy of Wild Spirits at the target location, dealing (25% of Attack power) Nature damage and apply Hunter's Mark to all enemy targets within the area for 15 sec.

    While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to 5 nearby targets for (38.5% of Attack power) Nature damage.
Properties
Class Hunter
School Nature
Cooldown 2 min
Related debuff
Ability ardenweald hunter
  • Magic
  • Wild Mark
  • Damage taken from the hunter increased by 5%.

Wild Spirits is the hunter class ability of the Night Fae Covenant. It's available to all hunters who join the Night Fae.

This ability is also temporarily available during the Ardenweald portion of the Shadowlands campaign; it's given by the quest N [55-60] Preparing for the Winter Queen and lasts until you finish the Ardenweald storyline.

Note[]

  • Despite the ability claiming to place Ability hunter markedfordeath [Hunter's Mark] on the target, it actually places a unique debuff called Wild Mark. This ability is functionally different from Hunter's Mark in every way and does not allow the hunter to see enemies through stealth.

Trivia[]

  • Wild Spirits appears as an epic hunter spell in the Murder at Castle Nathria expansion for Hearthstone. It is one of ten different covenant abilities featured in the expansion, each thematically associated with one of the ten prime suspects in the expansion's central storyline—in Wild Spirits' case, Ara'lon. The spell's flavor text reads: Wait, this card just released! It should be Standard Spirits! This is a pun on Hearthstone's Wild and Standard gameplay formats.

Gallery[]

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