Windfury Weapon
Spell shaman unleashweapon wind.png
  • Windfury Weapon
  • Level 10 Enhancement shaman ability
  • Instant
  • Imbue your main-hand weapon with the element of Wind for 1 hour. Each main-hand attack has a 25% chance to trigger two extra attacks, dealing (24% of Attack power) Physical damage each.
Usable by
Class Shaman
School Nature
Cooldown None/Global Cooldown
Other information
Level learned 10
Improvements Elemental Spirits, [Forceful Winds], [Mastery: Enhanced Elements]

Windfury Weapon is an Enhancement shaman temporary weapon imbue that gives each main-hand melee attack a chance to strike two additional times, dealing damage based off attack power. Windfury Weapon is available at level 10.



  • There is no internal cooldown on Windfury Weapon. However, Windfury Weapon cannot proc off itself.
  • Windfury Weapon hits can generate [Maelstrom Weapon] stacks.
  • Windfury Weapon stacks with [Windfury Totem], as the latter is not applied as a temporary weapon enchant.
  • Unlike rogue poisons, Windfury Weapon is applied as a temporary weapon enchant. Therefore it cannot be used with a weapon stone or oil on the same weapon (they will overwrite each other).

Tips and tactics

  • Windfury Weapon should always be the chosen imbue on the shaman's main-hand, with [Flametongue Weapon] imbued on the off-hand.
    • Consumable imbues (ex.  [Shaded Weightstone],  [Shadowcore Oil]) should never be considered over Windfury Weapon. These imbues do not compare in terms of damage for enhancement, and unlike Windfury Weapon they have no synergy with the shaman's mastery, talents, or abilities.


  • Windfury Weapon quickly gained notoriety during the original World of Warcraft run for its ability to sometimes "one-shot" players. This was due to its strong tuning and relied on the use of slow two-handed weapons. Low-armor classes were primarily susceptible, specifically Mages and Priests as their base health pools were the lowest in comparison to other classes. Newer level 60s were also susceptible if they were under-geared.
    • This phenomenon occurred less often after the nerf that was made in patch 1.11.0, and all but disappeared in patch 2.0.1 when enhancement gained the ability to dual wield weapons.
    • Despite the nerf, geared enhancement shamans are still capable of these "one-shots" with Windfury Weapon procs in Classic.
  • Windfury Weapon was bugged prior to patch 1.4.0, which allowed it to incorrectly cause a 3rd extra attack, and also incorrectly reset the swing timer upon proc. This caused the next normal swing to happen instantly, which was also capable of a Windfury proc.
  • A 3-second internal cooldown was added to Windfury Weapon in The Burning Crusade. This was later removed during alpha testing for Warlords of Draenor, which also removed Windfury Weapon as an imbue and changed it to a passive ability.
    • Originally this internal cooldown was tied to the rank used, allowing enhancement shaman to increase their proc uptime by using a lower rank on their off-hand. With patch 2.1.0 the internal cooldown became shared across all ranks.

Patch changes

  • Shadowlands Patch 9.0.2 (2020-11-17): Windfury Weapon's proc damage has been increased by 240%.
  • Shadowlands Patch 9.0.1 (2020-10-13): Reintroduced, replacing the passive ability [Windfury].
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Removed. Replaced by the passive ability [Enhanced Weapons].
  • Mists of Pandaria Hotfix (2013-09-23): Windfury Weapon's Windfury Attack effect now deals 50% more damage.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now exclusive to the enhancement specialization.
  • Bc icon.gif Patch 2.2.0 (2007-09-25): The cyclone spell effect from Windfury Weapon procs has changed.
  • Bc icon.gif Patch 2.1.0 (2007-05-22):
    • Mixing two different ranks of Windfury Weapon while dual-wielding will no longer increase the number of Windfury Weapon procs.
    • A bug with this spell was making off-hand procs receive less bonus damage than intended. It is now fixed.
  • Bc icon.gif Patch 2.0.1 (2006-12-05):
    • Windfury Weapon enchantment will only benefit the weapon with the enchantment on it.
    • Self-weapon buffs such as Windfury Weapon can now be applied to both main and off-hand weapons.
    • Fixed an issue where extra attacks from Windfury Weapon would not proc [Flurry] when they crit.
  • WoW Icon update.png Patch 1.11.0 (2006-06-19): Mana cost reduced. Attack power bonus of Windfury Weapon reduced by 50%.
  • WoW Icon update.png Patch 1.4.0 (2005-04-19): Fixed a bug that caused an additional attack beyond what was intended. In addition, fixed a bug that caused the next normal melee attack to happen sooner than intended.
  • WoW Icon update.png Patch 1.1.0 (2004-11-07): Much more responsive.
  • Test-inline.png Patch 0.10 (2004-09-18): Levels at which each rank can be learned have been changed.
  • Test-inline.png Patch 0.9 (2004-08-17): Moved to level 30, replacements adjusted, effect simplified.

See also

External links