For other uses, see Burning Crusade (disambiguation).
WoW BC Classic logo.png
World of Warcraft: Burning Crusade Classic
Developer(s) Blizzard Entertainment
  Portion of Team 2
Publisher(s) Blizzard Entertainment
Platforms Microsoft Windows, macOS
  • WW: June 1/2, 2021[1]
Latest release 2.5.4
Genre(s) Expansion

World of Warcraft: Burning Crusade Classic (shortened as BC Classic or BCC and often called TBC Classic) is a server option for The Burning Crusade announced at BlizzConline.

Characters on progression realms will be able to continue forward to Outland while characters on era realms will continue on World of Warcraft: Classic. Players will also have the option to pay to create a copy of their character in order to continue playing on both realms.


Burning Crusade Classic launched on June 1, 2021, with the pre-patch having started on May 18th.

Like with World of Warcraft: Classic, content in Burning Crusade Classic will be released in phases. The phases as announced at BlizzConline are:

Planned changes

Change Original behavior Reason
[Seal of Blood] and [Seal of Vengeance] will be available to both factions. Only blood elf paladins had access to [Seal of Blood] while Alliance paladins had [Seal of Vengeance]. To better balance both factions. Overall, [Seal of Blood] just deals more damage and it's a big incentive to roll Horde over Alliance.
Players will be able to create draenei and blood elf characters during the pre-patch and level them before the Dark Portal opens.[2] Players were not able to create characters of the new races until Outland was open. To avoid players that want to play with characters of the new races to be stuck in the old world during the first weeks of progression. This also makes paladins and shaman available to the other faction during launch.
Arena teams will be able to hold double the normal amount of players. Arena teams were only able to hold enough players for their bracket (e.g. a 2v2 Arena team could only have two players). To give more flexibility to PvPers, as this system made it impossible to play if one of the members didn't log in.
Throughout Burning Crusade Classic, using Leatherworking drums will invoke the Tinnitus debuff, preventing reuse for two minutes.[3] Groups could use drums in sequence, benefiting from a higher uptime the more leatherworkers they had. To avoid making Leatherworking "mandatory" on raids. This change brings the optimal number of leatherworkers per raid to one per group.

Notes and trivia


Promotional screenshots



External links