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World of Warcraft: Wrath of the Lich King Game Manual | |
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Author(s) | Blizzard Entertainment |
Artist(s) | Various |
Pages | 33 |
Publisher(s) | Blizzard Entertainment |
Publication date | November 13, 2008 |
Format(s) | Paperback |
World of Warcraft: Wrath of the Lich King Game Manual is a booklet that was published by Blizzard Entertainment on 13 November 2008 along with the Wrath of the Lich King Standard Edition.
Transcript[]
- Winds of Change: From Dark Horizons to a Beacon of Hope in the World of Warcraft
- Northrend: The Roof of the World
Death Knights: Champions of the Lich King[]
Death knights are highly powerful, malevolent, runeblade-wielding warriors of the Scourge. The first and greatest of them was Prince Arthas.
Unlike the death knights created years earlier by the orc warlock Gul’dan, modern death knights consist of agents from all walks of life, many of whom lost their faith and pledged their souls to the Lich King in exchange for the promise of immortality. Death knights who fall in battle are soon raised again to continue in their master’s service.
In the years since Arthas shattered the Frozen Throne and merged with the Lich King, the power and fury of the death knights have only grown. Now these unrelenting crusaders of the damned eagerly await the Lich King’s command to unleash their fury on Azeroth once again.
Hero Class: Death Knight[]
Among the new features introduced in World of Warcraft: Wrath of the Lich King, one of the most exciting is the death knight, the game’s first Hero class.
These unholy warriors, mistrusted by all, wield both jagged weapons and dark runic magic to cut down their foes before calling their corpses to rise up as ghouls and return to the fight once more. In addition to iconic spells put to deadly use in the Second and Third Wars, such as Death Coil and Death and Decay, death knights draw on an array of Presence abilities. The death knight can keep one Presence active at any given time, calling upon the one that augments his or her abilities most effectively in the current situation.
The powers of a death knight are fueled by three types of runes – Blood, Frost, and Unholy – which can be customized and draw upon as needed. Spells use the runes in various combinations and proportions, making for a play style that is distinct from that of every other class.
Before you can answer the call of the dark side, you’ll need to have an existing character of level 55 or higher. This will allow you to create a single death knight, who starts out at level 55, on that character’s realm.
Onward and Upward: Advancing to Level 80[]
For those fearless heroes who have faced all the dangers of Outland and lived to tell the tale, World of Warcraft: Wrath of the Lich King raises the stakes once again.
To contend with the dread minions of the Lich King, as well as the other perils that lie in wait throughout Northrend, adventurers will advance from level 70 to the new cap of 80. Those who persevere in the face of these staggering odds will reach previously undreamt-of heights of power, wielding potent new skills, talents, and abilities far beyond the grasp of lesser adventurers. And they’ll need every bit of that prowess to overcome the challenges in store for them and claim the greatest treasures yet seen in Azeroth.
A chill wind blows, beckoning you to cross the icy seas to Northrend. Will you answer it?
It also included the following:
- Getting Started
- Troubleshooting
- Technical Support Contacts
- Account Setup and Billing
- New Profession: Inscription
- Explosive PvP: Siege Weapons and Destructible Buildings
- And More: Barbershops, Tokens, Calendars, and Achievements
- World Map
- Credits & License Agreement
External links[]
- Blizzard Entertainment World of Warcraft: Wrath of the Lich King Game Manual (2010)
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