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| colspan=2 | Requires Level 32
 
| colspan=2 | Requires Level 32
 
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| colspan=2 style="color: #0f0;" | <u>Use</u>: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by X (x=Reduction of Healing) for 15 sec. Stacks up to 5 times on a single target. y charges.
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| colspan=2 style="color: #0f0;" | <u>Use</u>: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by X (x=Reduction of Healing) for 15 sec. Stacks up to 5 times on a single target. Y charges.
 
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| colspan=2 | Charges: 1 (Expendable)
 
| colspan=2 | Charges: 1 (Expendable)
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<!--- Use the icon for the item above. If you upload the picture, don't change the icon name to --->
 
<!--- match the item. Leave the icon name the same so it can be reused by others. --->
 
<!--- match the item. Leave the icon name the same so it can be reused by others. --->
'''Wound Poison''' is a poison that is created by [[Rogue]]s who then apply it to their weapons. Everytime the rogue hits with the weapon, there is a 30% chance of the victim being poisoned for 15 seconds. The poison will reduce all healing affects on the victim. It can stack up to 5 times on the same victim.
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'''Wound Poison''' is a poison that is created by [[Rogue]]s who then apply it to their weapons. Everytime the rogue hits with the weapon, there is a 30% (40% w/ Imp. poisons) chance of the victim being poisoned for 15 seconds. The poison will reduce all healing affects on the victim. It can stack up to 5 times on the same victim.
   
   

Revision as of 11:01, 26 September 2006

Template:Common
Classes: Rogue
Requires Level 32
Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by X (x=Reduction of Healing) for 15 sec. Stacks up to 5 times on a single target. Y charges.
Charges: 1 (Expendable)
3 sec cast

Wound Poison is a poison that is created by Rogues who then apply it to their weapons. Everytime the rogue hits with the weapon, there is a 30% (40% w/ Imp. poisons) chance of the victim being poisoned for 15 seconds. The poison will reduce all healing affects on the victim. It can stack up to 5 times on the same victim.


Wound Poison Ranks

Rank Level
Required
Reduction of
Healing Affects
Charges on
Weapon
Components
I 32 55 60 1  [Essence of Pain], 1  [Deathweed], 1  [Leaded Vial]
II 40 75 75 1  [Essence of Pain], 2  [Deathweed], 1  [Leaded Vial]
III 48 105 90 1  [Essence of Agony], 2  [Deathweed], 1  [Crystal Vial]
IV 56 135 105 2  [Essence of Agony], 2  [Deathweed], 1  [Crystal Vial]

Source

Wound Poison is crafted by Rogues.

Notes

External Links