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<FontHeight> (inherits from <Value>, child of <FontString> and <Font>) sets the font height.
<FontHeight val="" /> <FontHeight> <AbsValue val="" /> <RelValue val="" /> <FontHeight>
Attributes[]
- val (xs:float) - Sets the font height, scaling dependent.
Child elements[]
<AbsValue> uses scaling-dependent distance; equivalent to attributes on the <FontHeight> tag itself.
<RelValue> multiplies the distance by 1566.5 before applying scaling.
Details[]
- <FontHeight> is actually of type <Value>; however, this is the only tag which inherits it.
- <Value> and <AbsValue> are xs:int; however, both accept xs:float without error.
- The ratio for <RelValue> is evident from in-game testing, but the reason for it to be 1566.5 is unclear.
Patch changes[]
Patch 9.0.1 (2020-10-13): Since the removal of <Backdrop>, <FontHeight> remains the only tag that inherits <Value>.[1]
See also[]
- ^ 2020-10-13, UI.xsd, version 9.0.1.36230, archived at Townlong-Yak