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<Layers> (child of <Frame>) encloses <Layer> tags to sequence overlapping graphical regions parented by the same frame.
<Layers> <Layer level="" textureSubLevel=""> <Texture /> </Layer> <Layer level=""> <Texture /> <MaskTexture /> <FontString /> <Line /> </Layer> </Layers>
Child elements[]
<Layer> encloses regions (<Texture>, <FontString>, etc.) in a single draw layer.
- level (ui:DRAWLAYER) - Sequences graphical regions as "BACKGROUND", "BORDER", "ARTWORK", etc..
- textureSubLevel (xs:int? ) - Further sequences overlapping <Texture> widgets inside the same level.
See also[]
- LayeredRegion - Lua equivalent.