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<ResizeBounds> (child of <Frame>) limits resizing with <minResize> and <maxResize> child tags that inherit from <Dimension>.

<ResizeBounds>
	<minResize />
	<maxResize />
</ResizeBounds>

Child elements[]

<minResize> (inherits from <Dimension>) defines the minimum width and height.

<maxResize> (inherits from <Dimension>) defines the maximum width and height.

<Dimension> defines a dimension (size, offset, etc.) as x and y, or with a child element to specify the coordinate system.
x (xs:int?Optional. Could be nil.) - Horizontal distance affected by UI scaling; (+) right and (-) left.
y (xs:int?Optional. Could be nil.) - Vertical distance affected by UI scaling; (+) up and (-) down.

<AbsDimension> defines coordinates in scaling-dependent units (same as <Dimension>).

x (xs:int) - Horizontal distance affected by UI scaling; (+) right and (-) left.
y (xs:int) - Vertical distance affected by UI scaling; (+) up and (-) down.

<RelDimension> defines coordinates relative to the entire screen, where 0 and 1 are the edges.

x (xs:float) - Ratio of screen width, from left to right edges.
y (xs:float) - Ratio of screen height, from bottom to top edges.

Details[]

  • Using the same width, or same height, in both child elements will prevent resizing in that particular direction.
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